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- Old cities with old buildings have a high culture rating and attrackt people more then the new cities without any old buildings, that's so strange !
This brings up a good idea... i think culture would be more appreciated and respected if it affected cities in the way you describe: attracting people. If city growth rate was a variable in regard to food AND culture, not solely on food, it would probably be alot better. The way it is now, whole cities defect to another empire because of culture which is not too practical. Sure a series of cities have defected to form an independent nation, but that's totally different and has little to do with culture. Instead of this, just have the city's growth rate reduce where it can go into a negative rate if another's culture is overwhelming- so effectively they migrate to other cities, instead of suddenly convincing your army of elite infantry and tanks who originated from your ultra-high culture cities to defect with them where they suddenly disappear.
Ok LaRusso so you've made one usefull post in last how many 50?
*Golf Clap*
Cybershy, posting some crap collated whining thread isn't a valid question, it's called being an arrogant ***.
I'll stop the name calling when he starts respecting that other people have opinions that differs from his own and that they they might have valid points.
Dev, you didn't respond to the content of my argument.
LaRusso's post was a usefull one ! You didn't counter that.
i think culture would be more appreciated and respected if it affected cities in the way you describe: attracting people.
Well, that's true, but the way Firaxis has done it is true as well.
Imagine you're living in a small city (in the middle ages and before that that's a default) and you have one big city to the west and one big city to the east. To which city will you go once in a while to do whatever you need to do in a city ?
First you'll go to the one that's close to you.
But when the west city will be an amazing beautifull city with a high cultural rating, you might prefer that one above the east city. If a city has a superb culture you might even want to prefer that city above the close to you city that hasn't any cultural rating.
Thus, the more cultural value a city has, the further it's borders of influence reach.
Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
you got to be kidding me
(and you must be a part of the spoiled - never satisfied - generation)
Did you ever really negotiate with the AI ?
About resources, techs etc. etc. (while you have in fact something to OFFER them. OF course it's boring if you do'nt have anything and the AI is superior)
*sigh* well since you have the divine knowledge and the power of judgement to classify people into your "generation" categories based on a single opinion then I guess I am too inferior to argue with you. No I never tried negotiated, I ran the game once and tried a single diplomatic exchange and I based all my opinions on this one event. Oh wait, i'm not you. Of course I tried! Based on the 150+ hours of civ3 I've played so far I stick to my guns, the diplomacy is nothing to pride! Now should I save you some time and effort and give you a new label for me since you wouldn't agree with my opinion? Maybe you can jsut call me a Commie?
This brings up a good idea... i think culture would be more appreciated and respected if it affected cities in the way you describe: attracting people. If city growth rate was a variable in regard to food AND culture, not solely on food, it would probably be alot better.
Hey! This really IS a good idea...
But Darkside, this is supposed to be a thread for people whining about the fact that Civ3 isn't RTS or won't let you powerlevel or...something...and for people who want to laugh at such whiners...
Dev, you didn't respond to the content of my argument.
LaRusso's post was a usefull one ! You didn't counter that.
Enlighten me please, wherein lies the usefullness of making another "Yo whiners (yes all you who disagree with the divine being that is me) ) u sux a$$" thread ?
Originally posted by CyberShy
Well, that's true, but the way Firaxis has done it is true as well.
Imagine you're living in a small city (in the middle ages and before that that's a default) and you have one big city to the west and one big city to the east. To which city will you go once in a while to do whatever you need to do in a city ?
First you'll go to the one that's close to you.
But when the west city will be an amazing beautifull city with a high cultural rating, you might prefer that one above the east city. If a city has a superb culture you might even want to prefer that city above the close to you city that hasn't any cultural rating.
Thus, the more cultural value a city has, the further it's borders of influence reach.
Ok, your a small city in the middle ages established a couple hundred years ago by French settlers so its a French city. Your a peasant working the fields in a feudal system where the local noble has full power and a garrison of troops. Sure you and your friends might look accross the border at beautiful Rome and their colleseum and you can take a few buddies and leave in the middle of the night, but how is the whole city going to suddenly switch face to Rome? The noble is tied to the country by blood, corruptive "wages" or in fear of the king's army- so why would he dare try to defect?
And now lets go into modern times, hey maybe the mayor of Champlaign New York looks up to Montreal in awe and so one day he decides to raise a Canadian flag and redraw the border of America. That's logical. Yeah and if America werent to disaprove of this and wanted their land back it would have to be through a "unprovoked" war.
P.S. EDIT: But hey I like the idea of culture I just think it was too hastily implemented and not well thought-out for all scenarios. And again, that's my OPINION.
Dev: Now I see, you're replying to the topic, not to the last post by LaRusso That makes a difference.
I like this thread though.
TheDarkSide:
well since you have the divine knowledge and the power of judgement
thanks thanks !
bows
to classify people into your "generation" categories based on a single opinion
Oooops, I see that I wrote "and" instead of "or"
the proper line should be: "Or you must be a part of the spoiled - never satisfied - generation
I'm sorry
(even infallable people like me make mistakes)
then I guess I am too inferior to argue with you
You are, but c'mon, give it a try
Oh wait, i'm not you
Cool, you do the things you accuse me of !
What's next ? "Hey, @sshole, it's really not polite to call people @sshole ?" or something else
Of course I tried! Based on the 150+ hours of civ3 I've played so far I stick to my guns, the diplomacy is nothing to pride!
[serious answer] [finally]
REALLY ? I've played much games as well, and so far diplomacy was one of the pillars of my games. I can't believe my ears (eyes that is)
Now should I save you some time and effort and give you a new label for me since you wouldn't agree with my opinion?
Warmonger
Diplomatic disaster
something like that suits ?
I would never call you a commie, I'm not from the states.
Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
Ok, your a small city in the middle ages established a couple hundred years ago by French settlers so its a French city. Your a peasant working the fields in a feudal system where the local noble has full power and a garrison of troops. Sure you and your friends might look accross the border at beautiful Rome and their colleseum and you can take a few buddies and leave in the middle of the night, but how is the whole city going to suddenly switch face to Rome? The noble is tied to the country by blood, corruptive "wages" or in fear of the king's army- so why would he dare try to defect?
And now lets go into modern times, hey maybe the mayor of Champlaign New York looks up to Montreal in awe and so one day he decides to raise a Canadian flag and redraw the border of America. That's logical. Yeah and if America werent to disaprove of this and wanted their land back it would have to be through a "unprovoked" war.
P.S. EDIT: But hey I like the idea of culture I just think it was too hastily implemented and not well thought-out for all scenarios. And again, that's my OPINION.
darkstar, IMHO at some point they have to depart from realistic concepts and make it just fun. take, for instance world wonders. they are just symbols......
I think border cities did switch nationality oftenly in the past.
Think about Stratsburg, Geneve...........
Right now a big part of Belgium would like to become dutch while another part would like it to be a part of France.
of course it won't happen, until something serious happens......
Pherhaps we dutch should start some propaganda
about modern time: I think during a democraty cities hardly go to the 'other side' in civ3.
Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
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