I concur.
However when it comes to democracies I think the trade-off is obvious:
Ever tried to fight a war late in the game in a democratic government? Easier said then done if your goal is to wipe out an entire civilization. If it's the acquisition of a few key cities its certainly doable but a 20 turn campaign is damn-near impossible. On Monarch difficulty level or higher your cities are in chaos by about the third turn and if you haven't been fighting all game I would suggest its difficult if not impossible to take much ground in 3 turns since the enemy civilization will have many cities.
What I miss most from SMAC is the "agendas" of each faction and the clash of ideologies, i.e. if you were in a democratic government the Peacekeepers and Data Angels would be more likely to be your friends while the Hive would be your enemy. I think when it comes to Civ similar governments should stick to each other i.e. democracies should be friendlier to each other while communists would form their own blocs. Let's think about it, from the end of the second world war to the fall of the Berlin Wall wasn't the world divided along these politcal lines? America and China are still tense with each other today; the official party line from Amerca (although it hasn't been mentioned as frequently since Sept 11) basically boils down to we're a democracy and they're commies, we're good they're evil. I'm sure it has more to do with the fact that America was just getting used to its position as the last standing superpower and is a little hesitant to let Red China into the club but I hope you see my point.
Don't get me wrong, if its late in the game and you're way ahead of everyone else of course you should have to "spread the wealth" to keep everyone happy but I laugh every time I see a communist government form a mutual protection pact with a democracy.
However when it comes to democracies I think the trade-off is obvious:
Ever tried to fight a war late in the game in a democratic government? Easier said then done if your goal is to wipe out an entire civilization. If it's the acquisition of a few key cities its certainly doable but a 20 turn campaign is damn-near impossible. On Monarch difficulty level or higher your cities are in chaos by about the third turn and if you haven't been fighting all game I would suggest its difficult if not impossible to take much ground in 3 turns since the enemy civilization will have many cities.
What I miss most from SMAC is the "agendas" of each faction and the clash of ideologies, i.e. if you were in a democratic government the Peacekeepers and Data Angels would be more likely to be your friends while the Hive would be your enemy. I think when it comes to Civ similar governments should stick to each other i.e. democracies should be friendlier to each other while communists would form their own blocs. Let's think about it, from the end of the second world war to the fall of the Berlin Wall wasn't the world divided along these politcal lines? America and China are still tense with each other today; the official party line from Amerca (although it hasn't been mentioned as frequently since Sept 11) basically boils down to we're a democracy and they're commies, we're good they're evil. I'm sure it has more to do with the fact that America was just getting used to its position as the last standing superpower and is a little hesitant to let Red China into the club but I hope you see my point.
Don't get me wrong, if its late in the game and you're way ahead of everyone else of course you should have to "spread the wealth" to keep everyone happy but I laugh every time I see a communist government form a mutual protection pact with a democracy.
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