There has been alot of suggestions regarding strategic resources and how there should be ways that civs could improvise and still survive if they dont have any say, oil, or coal.
I agree that as far as gameplay balance and realism an implementation of a mod that could offset an unlucky lack of strategic resources on a player's land mass is a great idea.
Im sure the programmers are heeding the advice of countless gamers who are frustrated by games where their great empire crumbled to no fault of their own because they had no oil.. Im sure the programmers are considering including a mod to the resource problem in their upcoming patch...
I sincerely hope they do not. There are alot of good reasons to change the dynamics of civ3 and make it easier on civs who get unlucky with the resources, but, by reducing the desperate need for resources players have in Civ3, the game will lose that spark, that soul that it now has.
There is no way I can describe the feeling of finally finding that precious iron resource and finally being able to build my first special unit. This feeling is why I play civ. Its being able to for just a moment here and there in your life, escape the realities we live in and actually lose yourself in your empire building.
The strategic resource aspect of the game could very well be more realistic and balanced, but I hope they do not change anything about it.
I agree that as far as gameplay balance and realism an implementation of a mod that could offset an unlucky lack of strategic resources on a player's land mass is a great idea.
Im sure the programmers are heeding the advice of countless gamers who are frustrated by games where their great empire crumbled to no fault of their own because they had no oil.. Im sure the programmers are considering including a mod to the resource problem in their upcoming patch...
I sincerely hope they do not. There are alot of good reasons to change the dynamics of civ3 and make it easier on civs who get unlucky with the resources, but, by reducing the desperate need for resources players have in Civ3, the game will lose that spark, that soul that it now has.
There is no way I can describe the feeling of finally finding that precious iron resource and finally being able to build my first special unit. This feeling is why I play civ. Its being able to for just a moment here and there in your life, escape the realities we live in and actually lose yourself in your empire building.
The strategic resource aspect of the game could very well be more realistic and balanced, but I hope they do not change anything about it.
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