The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I could find no data about the 'chance' of getting a meltdown, it's neither in the manual nor in Civilopedia. Could anyone be so kind to post some 'hard' data (such as a formula like what's in SMAC) or their experience with meltdowns?
Well, in Civilization 2 there's a chance of it happening when you lose a city. I hope there is some trigger like that for it in Civlization 3, if they just randomly melt down that would be pretty annoying.
Never underestimate the healing powers of custard.
Actually in CivII the Nuclear plants DO melt down randomly... even in peace, We Love the Boss, no pollotion whatsoever.
It happened in a game of mine.
It just happens - and you notice it
The ice was here, the ice was there, the ice was all around: it cracked and growled and roared and howled like noises in a swound!
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