Soren said in the Apolyton chat that when declaring war, the AI simply looks for a good civilization to attack and it does not run a function to confirm if that player is human or not. That of course implies that the computer won't target you because you're human, they may target you for war for other reasons.
But here's a larger question for Soren or whoever is in the know to answer.
Outside of war, does the AI take into consideration you're civilization is human? For example, if you have Aztecs bordering you, does the Aztec AI look to see if your civ is a human or a computer?
In diplomacy, does it know who is human, or does the AI treat all civs as if they are just another threat?
The answes to these questions will certainly have serious implications about how Civ 3 runs. A great many games in the past had stacked the computer against the human because the computers of the time lacked processing muscle to pose a challenge. If the AI in Civ3 is indeed "human" blind , then it means it plays against you exactly like it would play against any other opponent, and that is a major shift in how we, as humans perceive ourselves in a Civ game. In Civ1 and 2, I've always felt aloof and different.
In Civ3, I'm starting to feel like I could blend it :P but maybe its just me
But here's a larger question for Soren or whoever is in the know to answer.
Outside of war, does the AI take into consideration you're civilization is human? For example, if you have Aztecs bordering you, does the Aztec AI look to see if your civ is a human or a computer?
In diplomacy, does it know who is human, or does the AI treat all civs as if they are just another threat?
The answes to these questions will certainly have serious implications about how Civ 3 runs. A great many games in the past had stacked the computer against the human because the computers of the time lacked processing muscle to pose a challenge. If the AI in Civ3 is indeed "human" blind , then it means it plays against you exactly like it would play against any other opponent, and that is a major shift in how we, as humans perceive ourselves in a Civ game. In Civ1 and 2, I've always felt aloof and different.
In Civ3, I'm starting to feel like I could blend it :P but maybe its just me
If the human player has about the same or greater score compared with the leading civilizations, humans should be considered the greatest threat. Military is nice, but if the game suddenly ended your score makes you win... his military doesn't. But you do make a good point if a human player is struggling they shouldn't automatically be assumed the "greatest threat". Again I'm saying this only for Monarch/King, Emperor, & Diety levels & by no means suggesting the AI should be more aggressive against humans.
And the AI seems to be able to handle it.
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