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Enemy cities - no improvements?

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  • Enemy cities - no improvements?

    Why do I hardly ever find any improvements in a captured city? In prior civs you may have lost some, but I've taken size 9 cities from the Greeks, Romans, and Aztecs and 99% of the time, they have no improvements in them. Given that corruption takes some much after conquest, it's a real pain to get anything out of these cities - I'd be better off razing them to the ground and building new ones.

    Grifman

  • #2
    I think they are destroyed?

    I believe when you capture a city, culture wise, you start from scratch (zero) if you had captured a temple, it would be problematic.

    In anycase, I've bombarded many cities before I took them and I can tell you that in my bombardments, I've hit barracks, temples and cathedrals.

    AI civs on the easier settings doesn't seem to be too keen on markets and other improvements :-P
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    • #3
      Re: Enemy cities - no improvements?

      Originally posted by Grifman
      Why do I hardly ever find any improvements in a captured city? In prior civs you may have lost some, but I've taken size 9 cities from the Greeks, Romans, and Aztecs and 99% of the time, they have no improvements in them. Given that corruption takes some much after conquest, it's a real pain to get anything out of these cities - I'd be better off razing them to the ground and building new ones.

      Grifman
      When a city is captured, all cultural improvements are automatically destroyed. (This seemed to make some historical sense, and we wanted to avoid situations in which you had to manually sell a temple so that you could build a new one to produce culture.)
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      • #4
        Thanks for the response but . . .

        Ok, but these are size 9 cities not by a river. No aqueduct? No barracks? No marketplace? No granary? I can't believe the AI is building size 9 cities, keeping up with me or surpassing me, and yet a size 9 city has nothing other than a temple or library.

        Something doesn't seem right.

        Grifman

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        • #5
          Originally posted by Grifman
          Thanks for the response but . . .

          Ok, but these are size 9 cities not by a river. No aqueduct? No barracks? No marketplace? No granary? I can't believe the AI is building size 9 cities, keeping up with me or surpassing me, and yet a size 9 city has nothing other than a temple or library.

          Something doesn't seem right.

          Grifman
          Non-cultural improvements have a 50% chance of being destroyed when a city is captured. If youa re ever curious what kind of improvements the AI is building, just investigate the city via an embassy or spy.
          - What's that?
          - It's a cannon fuse.
          - What's it for?
          - It's for my cannon.

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