Can anyone explain how conflicting borders work?
I was just playing a game where I set up a new City right next to another country's border, and my new cities borders were circumscribed by his. I thought, fair enough, maybe his city has more culture than mine or something.
But then, he set up a new city, near the outlying borders of my capital city, which had a wonder and several cultural improvements, but his borders circumscribed by capital city's borders.
So, how does the computer resolve these border conflicts? Does the computer always win, is it based on the culture of the nations (as opposed to the cities), or did he use his workers in those squares that could have been claimed by either of us? Or something else?
Thanks!
I was just playing a game where I set up a new City right next to another country's border, and my new cities borders were circumscribed by his. I thought, fair enough, maybe his city has more culture than mine or something.
But then, he set up a new city, near the outlying borders of my capital city, which had a wonder and several cultural improvements, but his borders circumscribed by capital city's borders.
So, how does the computer resolve these border conflicts? Does the computer always win, is it based on the culture of the nations (as opposed to the cities), or did he use his workers in those squares that could have been claimed by either of us? Or something else?
Thanks!
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