I read this in an interview on Gamespot. It's Brian Reynolds talking about multiplayer in SMAC. Interesting stuff really, given the talk on this forum.
Quote:
Adding multiplayer was definitely very important to me personally, ever since being told (in a previous life) that multiplayer wasn't a very good idea, interferes with our marketing plans , and please stop working on it, over halfway through the implementation. Incidentally, I hear the same company, now under new and infinitely better management, is now scrambling frantically to correct the mistake and "beat me to market" with a multiplayer version of said game. I wish them luck, because it's not easy![
Now, I am more a single player myself, but I wonder how his departure from Firaxis has affected Civ3.
Quote:
Adding multiplayer was definitely very important to me personally, ever since being told (in a previous life) that multiplayer wasn't a very good idea, interferes with our marketing plans , and please stop working on it, over halfway through the implementation. Incidentally, I hear the same company, now under new and infinitely better management, is now scrambling frantically to correct the mistake and "beat me to market" with a multiplayer version of said game. I wish them luck, because it's not easy![
Now, I am more a single player myself, but I wonder how his departure from Firaxis has affected Civ3.
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