Well, that was my review. Actually this was my review:
Raingoon's Unusable-but-Totally-Accurate Review Part 1 (Intro)
Raingoon's Unusable-but-Totally-Accurate Review Part 2 (Ancient Era)
Raingoon's Unusable-but-Totally-Accurate Review Part 3 (Middle Ages)
Raingoon's Unusable-but-Totally-Accurate Review Part 4 (Industrial Age)
Raingoon's Unusable-but-Totally-Accurate Review Part 5 (Modern Age/The End Game)
I wanted to convey a glimpse of an average Civ veteran's experience with his first game of Civ 3. I think I was honest, sometimes gushing to a fault, sometimes complaining a little too stridently. In hind sight, I think the new air units being restricted to soften -- but not destroy -- other units, was smart. In all, the unit model has a nice rock-paper-scissors feel (air units soften, ground and naval artillery suppress while land assault goes in and eliminates) encourages an evolved level of tactical play in a classic strategic game environment. Bravo. All that said, my .02 cents having been doled out now in five easy installments worth exactly .004 cents each, I hope the Unusable Review will be of use to someone, somewhere.
In conclusion, it must be said that there are two final scores to give this game. The first you give for the benefit of newbies to the Civilization franchise (are there any out there?). Assuming no previous experience with the game, then any review on Civ 3 perforce must include all sorts of superlatives for the games that came before it. It scores a big fat MADDENINGLY FUN and ADDICTIVE 98%.
However, if you are a veteran -- and if you are reading this on Apolyton, you probably are -- the situation is reversed. In this case, for our purposes, Civ 3 must be considered only for the DIFFERENCE between what exists now and what came before.
In other words, the judging criteria amounts to asking, "What have you done for me lately?" And the answer comes back, "Enough to be very grateful for."
But Firaxis' work is far from over (see others as well, espec. Yin's review, and Korn's review). They did not evoke in me the same sense of wonder I had when I discovered Civ 1 -- but they DID evoke a greater sense of wonder than when I first played Civ 2, and for that I rejoice. They did not ruin what already worked.
No matter what type of gamer you are, even if you are a multiplayer fanatic, I still recommend buying Civ 3 whole-heartedly in its current state, without multiplayer. Even if you are a diehard scenario enthusiast, I still recommend it.
So, with my own slant hopefully clear to you by now (see above links), my final score for Civ 3 is -- 90% for veterans of the franchise. Go forth and buy (like you wouldn't have anyway) and enjoy!
raingoon
Raingoon's Unusable-but-Totally-Accurate Review Part 1 (Intro)
Raingoon's Unusable-but-Totally-Accurate Review Part 2 (Ancient Era)
Raingoon's Unusable-but-Totally-Accurate Review Part 3 (Middle Ages)
Raingoon's Unusable-but-Totally-Accurate Review Part 4 (Industrial Age)
Raingoon's Unusable-but-Totally-Accurate Review Part 5 (Modern Age/The End Game)
I wanted to convey a glimpse of an average Civ veteran's experience with his first game of Civ 3. I think I was honest, sometimes gushing to a fault, sometimes complaining a little too stridently. In hind sight, I think the new air units being restricted to soften -- but not destroy -- other units, was smart. In all, the unit model has a nice rock-paper-scissors feel (air units soften, ground and naval artillery suppress while land assault goes in and eliminates) encourages an evolved level of tactical play in a classic strategic game environment. Bravo. All that said, my .02 cents having been doled out now in five easy installments worth exactly .004 cents each, I hope the Unusable Review will be of use to someone, somewhere.
In conclusion, it must be said that there are two final scores to give this game. The first you give for the benefit of newbies to the Civilization franchise (are there any out there?). Assuming no previous experience with the game, then any review on Civ 3 perforce must include all sorts of superlatives for the games that came before it. It scores a big fat MADDENINGLY FUN and ADDICTIVE 98%.
However, if you are a veteran -- and if you are reading this on Apolyton, you probably are -- the situation is reversed. In this case, for our purposes, Civ 3 must be considered only for the DIFFERENCE between what exists now and what came before.
In other words, the judging criteria amounts to asking, "What have you done for me lately?" And the answer comes back, "Enough to be very grateful for."
But Firaxis' work is far from over (see others as well, espec. Yin's review, and Korn's review). They did not evoke in me the same sense of wonder I had when I discovered Civ 1 -- but they DID evoke a greater sense of wonder than when I first played Civ 2, and for that I rejoice. They did not ruin what already worked.
No matter what type of gamer you are, even if you are a multiplayer fanatic, I still recommend buying Civ 3 whole-heartedly in its current state, without multiplayer. Even if you are a diehard scenario enthusiast, I still recommend it.
So, with my own slant hopefully clear to you by now (see above links), my final score for Civ 3 is -- 90% for veterans of the franchise. Go forth and buy (like you wouldn't have anyway) and enjoy!
raingoon
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