Just a few things I've noticed while playing. Sorry if they have already been posted...
1) Once you send a worker to clear pollution manually (i.e. move him there and tell him to clear pollution) you can no longer tell another worker to clear pollution via SHIFT - P.
2) Not tried this one again and it was on Warlord level. I forgot to adjust my science/tax rate so I was going to go into the negative. When the computer finished moving it came up with that I didn't have enough funds and that it would disband an artillery unit. Since I was going to go about 200 in the red it seemed like a fair trade to me.
3) It would be great if the new tech came at the beginning of the turn so you could tell cities to make the new units that have become available instead of going back through all the cities.
4) After a square is polluted it should go back to the original cities control. The turn after I've clear pollution I look and see a city is starving and notice that a city next to it has pinched the now clean square.
5) One pop-up that annoys me is when your foreign advisor tells you that civ 'A' has signed a military alliance with civ 'B' against civ 'C'. The next pop-up is telling you that civ 'A' has declared war on civ 'C'. To reduce the number of pop-up's you could have one that says something like "Civ 'A' has joined Civ 'B' in a military alliance and has declared war on Civ 'C'." You would then get all the information in one pop-up.
6) Shakespeare's Theatre is useless. Since units are no longer supported by one city they don't cause unhappiness in the same way so having 8 happy citizens in a city doesn't really help anymore. An alternative use for it would be that it produces 20 culture points in that city. There isn't really a wonder that does that and the ST would then be really useful and desirable.
7) Resources running out is random. I discover refining and so was able to see oil. I couldn't build any units that used oil nor could the AI but the next turn one of the oil resources ran out.
It would be nice if some of these were fixed for the patch (except 7.) Overall I'm enjoying the game.
1) Once you send a worker to clear pollution manually (i.e. move him there and tell him to clear pollution) you can no longer tell another worker to clear pollution via SHIFT - P.
2) Not tried this one again and it was on Warlord level. I forgot to adjust my science/tax rate so I was going to go into the negative. When the computer finished moving it came up with that I didn't have enough funds and that it would disband an artillery unit. Since I was going to go about 200 in the red it seemed like a fair trade to me.
3) It would be great if the new tech came at the beginning of the turn so you could tell cities to make the new units that have become available instead of going back through all the cities.
4) After a square is polluted it should go back to the original cities control. The turn after I've clear pollution I look and see a city is starving and notice that a city next to it has pinched the now clean square.
5) One pop-up that annoys me is when your foreign advisor tells you that civ 'A' has signed a military alliance with civ 'B' against civ 'C'. The next pop-up is telling you that civ 'A' has declared war on civ 'C'. To reduce the number of pop-up's you could have one that says something like "Civ 'A' has joined Civ 'B' in a military alliance and has declared war on Civ 'C'." You would then get all the information in one pop-up.
6) Shakespeare's Theatre is useless. Since units are no longer supported by one city they don't cause unhappiness in the same way so having 8 happy citizens in a city doesn't really help anymore. An alternative use for it would be that it produces 20 culture points in that city. There isn't really a wonder that does that and the ST would then be really useful and desirable.
7) Resources running out is random. I discover refining and so was able to see oil. I couldn't build any units that used oil nor could the AI but the next turn one of the oil resources ran out.
It would be nice if some of these were fixed for the patch (except 7.) Overall I'm enjoying the game.
Comment