Is there anyway that we can create a modification of the bic files so that weapons of more advanced ages don't get killed by weaker units? Do you think that adjusting the combat numbers of some units would make a difference?
We need to make musket men more powerful than the spearman... much more powerful! But if we do so, we have to make the value of the gunpowder tech much greater.
We need some think tanks here to debate what the numbers should be. Any takers?
We need to make musket men more powerful than the spearman... much more powerful! But if we do so, we have to make the value of the gunpowder tech much greater.
We need some think tanks here to debate what the numbers should be. Any takers?
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