playing a regent game on a huge map & 16 civs (3 eliminated so far).
its late industrial age and after pressing "End of Turn" have to wait ~2-3 minutes and it tends to get longer, as you can expect severely destroying the gameplay.
playing on a PIII-256MB Ram.
i wonder whether there is a problem with my configuration or the AI need that time to calculate its moves.
also whenever any road is destroyed (via bombardmant, pillaging, etc) it pauses for ~1 minute before changing the terrain. my guess is that it recalculates resource availability for all cities.
could you please tell me your experience on the issue?
its late industrial age and after pressing "End of Turn" have to wait ~2-3 minutes and it tends to get longer, as you can expect severely destroying the gameplay.
playing on a PIII-256MB Ram.
i wonder whether there is a problem with my configuration or the AI need that time to calculate its moves.
also whenever any road is destroyed (via bombardmant, pillaging, etc) it pauses for ~1 minute before changing the terrain. my guess is that it recalculates resource availability for all cities.
could you please tell me your experience on the issue?
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