Originally posted by Didymus
I feel your pain, man. I have only ever had Coal once: it appeared next to a city. Then, five turns later, it was exhausted! And you NEED railroads. (You can live w/o Saltpeter, altho it hurts.) I'm not sure that I have ever had a supply of rubber, either. Still, this is part of the game. You're not supposed to have all the resources you need.
I always play with 5 billion yrs; huge swathes of the same terrain is deadly. But I agree that jungle shouldn't take so freaking long to cut down, for gameplay reasons if nothing else.
Trade and diplomacy is everything when you need resources. One tip I find is that if you ask the other civ to suggest a deal, you get better terms than if you make a proposal. Brown-nose, survive until you can research Fission, build the UN, and go for a diplomatic victory. It doesn't matter if you are the weakest civ left on the map!
I feel your pain, man. I have only ever had Coal once: it appeared next to a city. Then, five turns later, it was exhausted! And you NEED railroads. (You can live w/o Saltpeter, altho it hurts.) I'm not sure that I have ever had a supply of rubber, either. Still, this is part of the game. You're not supposed to have all the resources you need.
I always play with 5 billion yrs; huge swathes of the same terrain is deadly. But I agree that jungle shouldn't take so freaking long to cut down, for gameplay reasons if nothing else.
Trade and diplomacy is everything when you need resources. One tip I find is that if you ask the other civ to suggest a deal, you get better terms than if you make a proposal. Brown-nose, survive until you can research Fission, build the UN, and go for a diplomatic victory. It doesn't matter if you are the weakest civ left on the map!
As for your suggestion for a diplomatic victory. What if you don't like to win that way?
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