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What the meanest thing you've done to the AIs?

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  • What the meanest thing you've done to the AIs?

    I've once been lucky enough to start with tons of resources (all of the dye in the world, most of the saltpeter, and enough of the other resources to trade)instead of being greeding and hording all of the resources, I exported them all for vast amount of per-turn money, eventually I was the only civ making money, because the other civs would be spending their entire income on me.

    In that same game, my neighbor, america was the poorest country in the world. the only resources they had where a few gems, an iron deposit and an oil resource... that I wanted. When I went to war with them for the oil, I forgot about my mutual protection agreements (which I was also geting paid for ) and half of the world declared war on them shortly after. All i wanted to do was take the city that had the oil resource, but now I was stuck in a war that I didn't want to be fighting (as I said, it was a **** poor country - mostly desert and mountains and not worth capturing) so I just sent in groups of infantry and artillery to pillage all of their terrain improvements and bombard all of the cities down to one population, aswell as get the civs who hadn't already declared war on them to make trade embargos against them. (which they relied on for everything other then iron)
    Rethink Refuse Reduce Reuse

    Do It Ourselves

  • #2
    well you're lucky they treat you like you should be treated... what difficulty you play? Im playing REGENT since its the only level that dosent cheat for you or for AI. But apparently, the diplomacy is unrealstic and plain stupid. I've got monopolies on alot fo trade goods, i have enormous culture, and my army can wipe the map clean in an all out war if i wanted to. Yet if i ant to try trading with the other civs, you'd think they would kiss my feet and take any scrap i throw at em? NO WAY JOSE! These Civs have the most spoiled unrealistic AI imaginable. If I want Ivory from Germany, he wants Insence, Wine AND 2 techs! WTF!!! If I want Gems from England, Insense, 32 gp/turn, and a tech.... Its just silly. And you look at their trades in the diplomacy screen and you see like "Ivory 3 extra". Its not like hes trading it! Its not isolated to trade either, every civ makes ridiculous demand si f i want to make agreements, trade techs even share world maps. So basically theres no hope in dealing with other civs with diplomacy so I'm forced to just commit genocide. Oh well.

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    • #3
      Originally posted by TheDarkside
      If I want Ivory from Germany, he wants Insence, Wine AND 2 techs! WTF!!! If I want Gems from England, Insense, 32 gp/turn, and a tech.... Its just silly. And you look at their trades in the diplomacy screen and you see like "Ivory 3 extra".
      I think the different resources have different values. I would like to verify this. I noticed for instance if I got the AI to trade me Ivory or Silk they never want to renew the trade agreement after 20 turns. Even when I am giving them a resource such as spice and paying gold per turn. However I discovered when I had extra Ivory and did a 1 for 1 swap for spice from my Zulu neighbors, we stayed in this agreement for 4000 years. AI never brought it up again.

      Again that's an observation. If anyone knows why different luxury resources seem to be worth more to the AI let me know.

      Off topic from original post I know. I haven't played enough to do anything really evil. Yet.

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      • #4
        I was playing as Persia, and shared a continent with the Zulus. I killed the Zulus off, and so I had a very robust empire at my control afterwards.

        But as I entered the Modern Age, and having researched Fission, I noticed that I had no uranium anywhere in my territories. My greatest ally, and friend throghout history, the Americans, did have 1 resource of it. The Americans had been ravished by their neighbors, and now only had 2 meager cities left to their control. I was sad to have to do it, seeing as I clearly had the advantage, but I took those two cities by betraying my allies and sending a sizable invasion force.

        Of course, the English later made me pay after I dropped my first nuke on one of their own allies.

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        • #5
          heh. I was playing a game the other day. Huge map, 16 civs. I was doing okay, but the zulu settlers were pissing me off. and after they plopped a city next to one of my iron colonies (which was a smart thing to do since they had to buy their iron from me . . . ) i went to war.

          I razed four or five cities, and they asked for peace. I told them no and proceeded to taunt them as their capital was the next on the chopping block. and they offered me 24 gold a turn for peace.

          too bad it wasnt' a lump sum like the babylonians offered me a few centuries early. hmm. guess the zulu's heard about that.
          By working faithfully eight hours a day, you may get to be a boss and work twelve hours a day.

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          • #6
            1st, be careful what you ask for... you just might get it. As others have mentioned, vulnerable weak AI civs will/can give you any amount of per-turn gold... even if they don't have it! Just want to warn you about this bug to avoid... unless you think cheating is ok (not implying anyone cheated here).

            I noticed for instance if I got the AI to trade me Ivory or Silk they never want to renew the trade agreement after 20 turns.
            I've had this happen too & actually it's quite smart. I was paying a per/turn gold to the Aztecs for Spices... at the end of the 20turns I was puzzled why they wanted to end the agreement... afterall they still had 2 extras they weren't even using. When I went to the bargaining table again, I tried to set up the same agreement we had before of 17 gold/turn... but now they would only accept a deal at 19gold/turn. Needless to say I was VERY impressed since they knew I became dependent on this luxury for my people.

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