"So instead of that they probably decided that planes would be too powerful in the context of the game if they could actually destroy units"
HUH??!!
I assume the designers were not morons...both sides would have the ability to sink each others ships with planes...
Ever played Panzer General series, Carriers At War, heck Civ 2?
If the ability of air units to sink sea units is 'unbalancing' than every computer strategy game that has them has been unbalanced since the beginning and Firaxis just noticed this incredible unbalance...??!
And in the context of the game?? The AI seems to be able to keep up in technology and production QUITE well...there is no danger of some huge technological advantage for the human...
How is this so 'unbalancing'? I just don't understand it...
HUH??!!
I assume the designers were not morons...both sides would have the ability to sink each others ships with planes...
Ever played Panzer General series, Carriers At War, heck Civ 2?
If the ability of air units to sink sea units is 'unbalancing' than every computer strategy game that has them has been unbalanced since the beginning and Firaxis just noticed this incredible unbalance...??!
And in the context of the game?? The AI seems to be able to keep up in technology and production QUITE well...there is no danger of some huge technological advantage for the human...
How is this so 'unbalancing'? I just don't understand it...
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