Yes, as you can tell by the logo used for this thread, it is a definite thumbs up!
At first when I saw it I found it difficult to get into in the tutorial, and I was afraid of another CtP for a moment, after all, the graphics are of a similar standard (this is a good thing BTW, clear and easily visible and impressive, which was the only redeeming feature of CtP, which I played twice, found it tedious, and deleted it. Whatever they'd changed in CtP, they'd sucked the civ magic out of it, something that was definitely present in abundance in SMAC though).
After a couple of abortive attempts at starting a game and being left behind, I have thought things out and got stuck into a real good game. On a low difficulty level (Warlord) but it is giving me a chance to get used to the game without ruthless opposition. Even for warlord, the opposition is a bastard, very impressive. Knows how to grow and use military power. I am impressed.
I have enjoyed exploring, looking for trading partners to exchange between, but they seem to be very belligerent at times. I have found the trading system gives a real reason to actually do things, ie, go to war and to want something.
I have definitely found it more similar to the civ line of games than to SMAC, although this is obviously a desired effect with the nature of the civ line of games. But it is very refined and works very well, more so than even SMAC (which is (or was) the de facto civ-lineage game IMO).
Well, that is all I can say. I've got refining coming up and I am just hoping that oil falls somewhere within my territory
A few things though. I still haven't acquired the means of getting armies as even though I have had elite fighters doing combat to annexe the English on my continent, leaders seem to be so rare that it never quite happens. How do you get them?
Also a few problems with the UU in upgrade lines, but I have mentioned this one in the help forums.
So overall, a definite yes, and approval. No problems on my computer. It is very stable on this system. In many, many hours of play already, not the remotest signs of a crash or any difficulty running on here.
I definitely await an expansion pack to see what they can add to the game peripherally (eg, new civs or units or techs for example).
Everything about it lives up to what I wanted of a civ-class game. It has me hooked, and the 'just one more turn' thing has certainly kicked in again (a 6am finish with a 4am finish the past two nights, and two afternoons taken off work).
Excellent!
At first when I saw it I found it difficult to get into in the tutorial, and I was afraid of another CtP for a moment, after all, the graphics are of a similar standard (this is a good thing BTW, clear and easily visible and impressive, which was the only redeeming feature of CtP, which I played twice, found it tedious, and deleted it. Whatever they'd changed in CtP, they'd sucked the civ magic out of it, something that was definitely present in abundance in SMAC though).
After a couple of abortive attempts at starting a game and being left behind, I have thought things out and got stuck into a real good game. On a low difficulty level (Warlord) but it is giving me a chance to get used to the game without ruthless opposition. Even for warlord, the opposition is a bastard, very impressive. Knows how to grow and use military power. I am impressed.
I have enjoyed exploring, looking for trading partners to exchange between, but they seem to be very belligerent at times. I have found the trading system gives a real reason to actually do things, ie, go to war and to want something.
I have definitely found it more similar to the civ line of games than to SMAC, although this is obviously a desired effect with the nature of the civ line of games. But it is very refined and works very well, more so than even SMAC (which is (or was) the de facto civ-lineage game IMO).
Well, that is all I can say. I've got refining coming up and I am just hoping that oil falls somewhere within my territory
A few things though. I still haven't acquired the means of getting armies as even though I have had elite fighters doing combat to annexe the English on my continent, leaders seem to be so rare that it never quite happens. How do you get them?
Also a few problems with the UU in upgrade lines, but I have mentioned this one in the help forums.
So overall, a definite yes, and approval. No problems on my computer. It is very stable on this system. In many, many hours of play already, not the remotest signs of a crash or any difficulty running on here.
I definitely await an expansion pack to see what they can add to the game peripherally (eg, new civs or units or techs for example).
Everything about it lives up to what I wanted of a civ-class game. It has me hooked, and the 'just one more turn' thing has certainly kicked in again (a 6am finish with a 4am finish the past two nights, and two afternoons taken off work).
Excellent!
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