Hmmm am I the only one annoyed at this or is unit healing in cities too annoying? What's the point of a siege if you cant weaken the garrison? Next turn they'll be 100% again! The only way to capture cities is with a high concentration of assault units all attacking at one turn... but history shows that most cities are captured with long sieges where troops garrisoned are weakened over time, supplies cut off, etc... The current model has no way to simulate this
Also- why is the military model so unrealistic in respect to modern units fighting primitive ones? My tank got warded off by a MUSKETEER... whats up with that? I guess i have alot of game-file editting to do...
Also- why is the military model so unrealistic in respect to modern units fighting primitive ones? My tank got warded off by a MUSKETEER... whats up with that? I guess i have alot of game-file editting to do...
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