I loved Civ II. Between taking the bar exam and starting a job I did little else. After that I would go home at lunch to play. My wife got seriously jealous of the game. Hopefully you get the point.
I enjoyed SMAC even more. It had what Civ II didn't: build queueseues (sp?), borders, separate colonist & worker, resource collectors, endless unit designs with really cool features, and so on.
Civ III could have been really simple: add the improvements from SMAC plus a few other concepts. But no.
I won't give a long discussion of the many failures, both because it's late and my heart is breaking. However, there is one that really matters, one that makes all the others merely annoying.
All I really wanted was to play with civs in their correct place on a realistic map. You know, recreate history (seems like I read that somwhere). Neither happed.
So I think I'll get my $ back and pray that some other company does SMAC II.
I enjoyed SMAC even more. It had what Civ II didn't: build queueseues (sp?), borders, separate colonist & worker, resource collectors, endless unit designs with really cool features, and so on.
Civ III could have been really simple: add the improvements from SMAC plus a few other concepts. But no.
I won't give a long discussion of the many failures, both because it's late and my heart is breaking. However, there is one that really matters, one that makes all the others merely annoying.
All I really wanted was to play with civs in their correct place on a realistic map. You know, recreate history (seems like I read that somwhere). Neither happed.
So I think I'll get my $ back and pray that some other company does SMAC II.
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