War-weariness in Civ 3 is a major issue with me. I can understand your people rioting and growing weary of a war if you are a Democracy and start attacking your neighbours, and the war lasts for several years.
But what about the situation when your civilization is attacked; or you are involved in a major war helping an ally, like in WWII? Your people should rally behind you, not start looting and burning in the streets.
For me, this issue goes back to Civ 2 - trying to contain an aggressor, while having to baby-sit your own cities. Even a Democracy will be united when it has to fight for its life.
The programming related this war-weariness and unhappiness needs to be tweaked and/or changed to better reflect real-world situations. As it stands now - it is just an artifical handicap on the human to aid the AI.
Has anyone ever witnessed an AI city in revolt, or rebel due to war-weariness?
But what about the situation when your civilization is attacked; or you are involved in a major war helping an ally, like in WWII? Your people should rally behind you, not start looting and burning in the streets.
For me, this issue goes back to Civ 2 - trying to contain an aggressor, while having to baby-sit your own cities. Even a Democracy will be united when it has to fight for its life.
The programming related this war-weariness and unhappiness needs to be tweaked and/or changed to better reflect real-world situations. As it stands now - it is just an artifical handicap on the human to aid the AI.
Has anyone ever witnessed an AI city in revolt, or rebel due to war-weariness?
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