The game is fun but it feels a bit sloppy and rushed.
Why?
1.The game constantly lags.
When moving units and open city screns there is a small but annoying lag, and when opening the council screen the game lags for about 3 seconds.
I the reason to this seems to be bad coding since the menues isn´t very graphic intensive
The scroll rate is also annoyingly low.
Its lag that makes you stop playing a game like this,
not minor interface bugs.
This would be understandable if you had a low end computer but a 600 mgz with 128 ram and a 32 meg graphic card maybe isnt the newest stuff around but it should be able to handle a game like civ3, hich has low resolution graphics,without problem.
2. The interface is not bad but it could have been improved.
All the counselors in the same menue is annyoing since it probably whould have been less lag if you loaded them separately. Im not sure on this one though.
Clickfeast. When you get a window in which you have to decide something you both have to first click "yes or no" and then klick "ok". This is annying since a simple thing such as mining a previously irrigated area or wanting to zoom to the city when you have built something takes a lot of extra time,
and you get distracted from the gaming experience.
It would have been easier if you just clicked "yes or no" without the "ok".
3. Few customizable options.
I want to be able to turn of worker animation but still having the combat unit animation (which btw, are very cool). Managing workers is tedious and gets even more tedious because of the unit animation.
I also wanted to play with the civ abilities but not with the civ special unit. You cant, which is anoying since it couldnt have been hard to add that option.
4.Bad balancing among the nations.
1 civ gets to have their special unit forever.
1 civ gets their golden age in the space race, effectively cutting the time to complete the spaceship in half .
In both cases the civ is Amerika.
I think that making America so much better was probably not a mistake as much as a pr decision (since the biggest market is the us) but they shouldnt had overdone it so much.
5. No wonder movies. Wonder movies was always a nice reward when boulding a wonder. I dont buy this "It would detract from the gaming experience" as Firaxis put it since it worked nice in civ2.
Bottom line: The game is still fun and Firaxis should feel proud about the AI. Clearly the best we have seen so far in any civ series game.
But it needs interface changes and some code improvement to reduce lag and it also needs better balancing among nations.
Multiplayer is of course something that is lacking but thats a whole other issue.
Why?
1.The game constantly lags.
When moving units and open city screns there is a small but annoying lag, and when opening the council screen the game lags for about 3 seconds.
I the reason to this seems to be bad coding since the menues isn´t very graphic intensive
The scroll rate is also annoyingly low.
Its lag that makes you stop playing a game like this,
not minor interface bugs.
This would be understandable if you had a low end computer but a 600 mgz with 128 ram and a 32 meg graphic card maybe isnt the newest stuff around but it should be able to handle a game like civ3, hich has low resolution graphics,without problem.
2. The interface is not bad but it could have been improved.
All the counselors in the same menue is annyoing since it probably whould have been less lag if you loaded them separately. Im not sure on this one though.
Clickfeast. When you get a window in which you have to decide something you both have to first click "yes or no" and then klick "ok". This is annying since a simple thing such as mining a previously irrigated area or wanting to zoom to the city when you have built something takes a lot of extra time,
and you get distracted from the gaming experience.
It would have been easier if you just clicked "yes or no" without the "ok".
3. Few customizable options.
I want to be able to turn of worker animation but still having the combat unit animation (which btw, are very cool). Managing workers is tedious and gets even more tedious because of the unit animation.
I also wanted to play with the civ abilities but not with the civ special unit. You cant, which is anoying since it couldnt have been hard to add that option.
4.Bad balancing among the nations.
1 civ gets to have their special unit forever.
1 civ gets their golden age in the space race, effectively cutting the time to complete the spaceship in half .
In both cases the civ is Amerika.
I think that making America so much better was probably not a mistake as much as a pr decision (since the biggest market is the us) but they shouldnt had overdone it so much.
5. No wonder movies. Wonder movies was always a nice reward when boulding a wonder. I dont buy this "It would detract from the gaming experience" as Firaxis put it since it worked nice in civ2.
Bottom line: The game is still fun and Firaxis should feel proud about the AI. Clearly the best we have seen so far in any civ series game.
But it needs interface changes and some code improvement to reduce lag and it also needs better balancing among nations.
Multiplayer is of course something that is lacking but thats a whole other issue.
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