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Tiny world - map generation problem

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  • Tiny world - map generation problem

    Rivers and inland lakes are almost impossible to find.

    This totally kills any chances to irrigate and grow your cities to a reasonable size. It also means that having irrigatable lands near your starting point has an unbalancing effect.

    Out of six games on a tiny map (with continents & 70% water), only twice has my starting continent had a river (once, behind enemy lines) or an inland lake (once, near my starting point).

    Once again, I don't think the original design instead for you to snake 30+ irrigated tiles throughout your empire from a single lake.

    Note: on a small map (the next size up), rivers seem to show up more frequently.
    "Barbarism is the natural state of mankind... Civilization is unnatural. It is a whim of circumstance. And barbarism must always triumph."
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