I have the game, but can't play for another 5 hours when I get home from work. Anybody have a question that hasn't already been answered? Let me know.
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AI
How's the overall AI? Is it reasonable?
Especially in the end game, do you get "French and Germans have signed the Paris-pact to contain Zulu aggression" (repeat 30 times) everybody-against-you syndrome?
Or can you really make friends through trading and sticking together?
Also, have you tried the 16-civs in one game? Does it add to the fun or does it bog down the game?
Thanks!
Stefan.The moment we discover intelligence and consciousness, mankind becomes God...
The moment we discover intelligence and consciousness, mankind becomes obsolete...
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Originally posted by cyril25376
Are the scenarios included? What kind of scenarios: WW2, crusade ...
When somebody have the LE please give me some infos about the bonus scenarios
Originally posted by boliao
please post a huge world map screen shot such that we know if "Britain can contain 20 cities" claim is true
I'll have to actually play the game to answer the rest. Keep questions coming.
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Apparantly there isn't an option to pick historical locations on the world maps. However is there an option in the editor to specifically choose the starting location of the civs?
If not, can a resourceful scenario maker out there create a scenario in 4000BC on the large map and specifically place each faction in it's historical location and also give each faction their regular starting techs, units and attributes?
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that world map looks even smaller than the other one I've seen a lot of pictures of, and I thought THAT one sucked immensely. But at leasy there is still the ability for that 256x256 map.
Any idea if the editor supports scanning pictures? I'm pretty sure Railroad Tycoon had that, and so does the Cossacks European Wars expansion.
The maps are bad, but we have the technology, we can rebuild them and make them better, stronger and faster than before.You sunk my Scrableship!
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