OK, so this problem looks like it has reared its ugly head yet again.
Now that techs are conveniently divided into four ages, here is how it could work: any unit that is two ages behind its opponent AUTOMATICALLY loses. No probability check should be required.
If Firaxis does not implement a common-sense solution to this problem, they are just going to open themselves up for unnecessary criticism over what is hopefully just a minor problem.
If it is a rare occurrence, then implementing a fix like this would have little effect on the game balance.
Now that techs are conveniently divided into four ages, here is how it could work: any unit that is two ages behind its opponent AUTOMATICALLY loses. No probability check should be required.
If Firaxis does not implement a common-sense solution to this problem, they are just going to open themselves up for unnecessary criticism over what is hopefully just a minor problem.
If it is a rare occurrence, then implementing a fix like this would have little effect on the game balance.
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