Mech. Inf attack fortified swordsmen: (12 vs 3)
Civ1 model:
-12/(12+3)=80%, so one in 5 timen mech. Inf will lose a battle,
Civ2 model:
-units have a tons of HP so Mech will ALWAYS win a battle.
-Civ3 model:
chance of mech. inf. losing a battle (3 hp both):
0.2*0.2*0.2*(0.8*0.8*0.8+0.8*0.8+0.8)=1.56% (not likely)
chance of mech. inf. losing a battle (4hp mech.inf 3hp swordsman):
0.2*0.2*0.2*0.2*(0.8*0.8*0.8+0.8*0.8+0.8)=0.31% (almost impossibile)
chance of mech. inf. losing a battle (3hp mech.inf 4hp swordsman):
0.2*0.2*0.2*(0.8*0.8*0.8*0.8+0.8*0.8*0.8+0.8*0.8+0 .8)=1.88% (still not likely)
chance of mech. inf. losing a battle (3hp mech.inf 5hp swordsman):
0.2*0.2*0.2*
*(0.8*0.8*0.8*0.8*0.8+0.8*0.8*0.8*0.8+0.8*0.8*0.8+ 0.8*0.8+0.8)=2.15% (ones in 50 times)
chance of mech. inf. losing a battle (2hp mech.inf conscript,
5hp swordsman):
0.2*0.2*
*(0.8*0.8*0.8*0.8*0.8+0.8*0.8*0.8*0.8+0.8*0.8*0.8+ 0.8*0.8+0.8)=10%
So it look like that only conscript Mech Inf (if exist) can be beaten by Veteran or Elite Swordsmen (once in 10 times)
Anyway lowering of hitpoints from civ2 is good thing (there I was always certain wich unit is going to win), but now elite units look VERY powerfull
regardles of obsolence.
Also it looks like taht CONSCRIPTS are very waek compared to other units.
Civ1 model:
-12/(12+3)=80%, so one in 5 timen mech. Inf will lose a battle,
Civ2 model:
-units have a tons of HP so Mech will ALWAYS win a battle.
-Civ3 model:
chance of mech. inf. losing a battle (3 hp both):
0.2*0.2*0.2*(0.8*0.8*0.8+0.8*0.8+0.8)=1.56% (not likely)
chance of mech. inf. losing a battle (4hp mech.inf 3hp swordsman):
0.2*0.2*0.2*0.2*(0.8*0.8*0.8+0.8*0.8+0.8)=0.31% (almost impossibile)
chance of mech. inf. losing a battle (3hp mech.inf 4hp swordsman):
0.2*0.2*0.2*(0.8*0.8*0.8*0.8+0.8*0.8*0.8+0.8*0.8+0 .8)=1.88% (still not likely)
chance of mech. inf. losing a battle (3hp mech.inf 5hp swordsman):
0.2*0.2*0.2*
*(0.8*0.8*0.8*0.8*0.8+0.8*0.8*0.8*0.8+0.8*0.8*0.8+ 0.8*0.8+0.8)=2.15% (ones in 50 times)
chance of mech. inf. losing a battle (2hp mech.inf conscript,
5hp swordsman):
0.2*0.2*
*(0.8*0.8*0.8*0.8*0.8+0.8*0.8*0.8*0.8+0.8*0.8*0.8+ 0.8*0.8+0.8)=10%
So it look like that only conscript Mech Inf (if exist) can be beaten by Veteran or Elite Swordsmen (once in 10 times)
Anyway lowering of hitpoints from civ2 is good thing (there I was always certain wich unit is going to win), but now elite units look VERY powerfull
regardles of obsolence.
Also it looks like taht CONSCRIPTS are very waek compared to other units.
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