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  • Civ IV Suggestions Forums

    It seems we could use some Civ IV suggestion forums; especially since new ideas are still coming in (See the Rubber thread)
    So... when will we see a Civ IV suggestions forums?
    -->Visit CGN!
    -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

  • #2
    Sheeez the game just came out a few hours ago. Give it a rest! Can't people just enjoy the game now rather than worrying what the next version will be like...
    "To live again, to be.........again" Captain Kirk in some Star Trek Episode. (The one with the bad guy named Henok)
    "One day you may have to think for yourself and heaven help us all when that time comes" Some condescending jerk.

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    • #3
      I agree.

      It's just a BIT early to be talking about civ4. Let's at least get civ3 patched and MPed first.

      Comment


      • #4
        You're right Simpleton, Darkcloud is being Unreasonable.

        "Reasonable men try to adjust themselves to the world whereas unreasonable men try to adjust the world to them - therefore all hope of progress rests with unreasonable men"
        19th Century Liberal, 21st Century European

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        • #5
          I've got three ideas I thought of when reading about Civ 3 from those who actually have it (lucky bastards.)

          1) Improve the AI. From what I've heard, its pretty decent - but there's always room for improvement.

          2) I know this will be difficult, but make the effects of the wonders fully editable. I.E, I can make a wonder called "Royal Road" that doubles the trade to all cities on the continent, even though there is no "official" wonder with this ability.

          3) More realism. I know Civ 3 is pretty realistic, especially when considering the time scale, but it can be improved. For example, they could create a system of warfare where wars don't take 50 years to complete, even in the modern age.

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          • #6
            Bit premature guys!

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            • #7
              I can't see the point of such threads until one has a feel for the game balance.

              Comment


              • #8
                LMAO

                Hasn't even been released in most of the world, yet...

                I'll start the list for Civ 5
                1) Better AI, Civ4's AI had a few problems, please fix these.

                2) A better balanced tech tree.

                3) More varied terrain!

                4) Fully customizable! (and I mean everything0
                I have no signature.
                -Bob Dole

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                • #9
                  Main Entry: in¡¤def¡¤i¡¤nite
                  Function: adjective
                  Etymology: Latin indefinitus, from in- + definitus definite
                  Date: 1530
                  : not definite: as a : typically designating an unidentified, generic, or unfamiliar person or thing b : not precise : VAGUE c : having no exact limits d of floral organs : numerous and difficult to ascertain in number

                  Don't confuse the word 'indefinite' with the word 'forever.' Big difference.
                  I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

                  "Yin": Your friendly, neighborhood negative cosmic force.

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                  • #10
                    Well this is a dumbass thread!

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                    • #11
                      It's necessary to say to others they're dumbass?... Gheez...

                      I'd say it's a little premature. Let's first see what's about Civ III. Of course I have some ideas for this and that, but I tend to slow them, simply because it would be better to see Civ III and be able to enter them in relation of Civ III, since Civ III is gonna be much more different from Civ II than any other game of the same style. And it will affect many elements, very certainly on the good side.
                      Go GalCiv, go! Go Society, go!

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                      • #12
                        Originally posted by yin26
                        Main Entry: in¡¤def¡¤i¡¤nite
                        Function: adjective
                        Etymology: Latin indefinitus, from in- + definitus definite
                        Date: 1530
                        : not definite: as a : typically designating an unidentified, generic, or unfamiliar person or thing b : not precise : VAGUE c : having no exact limits d of floral organs : numerous and difficult to ascertain in number

                        Don't confuse the word 'indefinite' with the word 'forever.' Big difference.
                        Yeah yeah yeah..



                        I'm not going to post for an indefinite amount of time.
                        I have no signature.
                        -Bob Dole

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                        • #13
                          Originally posted by yin26
                          Main Entry: in¡¤def¡¤i¡¤nite
                          Function: adjective
                          Etymology: Latin indefinitus, from in- + definitus definite
                          Date: 1530
                          : not definite: as a : typically designating an unidentified, generic, or unfamiliar person or thing b : not precise : VAGUE c : having no exact limits d of floral organs : numerous and difficult to ascertain in number

                          Don't confuse the word 'indefinite' with the word 'forever.' Big difference.
                          Heh, guess I haven't changed my signature yet eh?

                          While I understand that indefinite =/ forever, I was expecting more of a respite than 3 hours. At least enough time to let the air of the Civ3 forum be rid of the stench of unjustified criticism.

                          But now that the game is out, criticise away!
                          Last edited by vonManstein; October 30, 2001, 00:44.
                          I have no signature.
                          -Bob Dole

                          Comment


                          • #14
                            'unjustified'

                            Find it.
                            I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

                            "Yin": Your friendly, neighborhood negative cosmic force.

                            Comment


                            • #15
                              Originally posted by yin26
                              'unjustified'

                              Find it.
                              Unfounded would have been a better word, forgive me.

                              Unless you have the game, you cannot comment on certain aspects of the game that are subjective, such as the AI, how ICS has been curbed, etc. All the information we've recieved up to now has been speculation, hearsay and rumour. Firaxis information releases are little better, usually containing such general and ambigous answers as to be worthless for a basis of criticism regarding the game. As we're going to see, reviews are also worthless for this type of criticism, since you can "only believe it when you see it."

                              However, commenting on objective elements of the game, things like missing features (MP, scenarios .), units, historical inaccuracies in civs, is acceptable if there is a valid source. You don't need the game to verify if a feature is missing, you just need an Infogames PR rep that has a spine to say a feature is missing. Unfortunatly, such a creature doesn't exist, so we end up relying on our comrades to see if these things are in or not after the game is released.

                              Anywho, just having some fun with ya Yin
                              I have no signature.
                              -Bob Dole

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