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What do you hope Civ3 will be reviewed on?

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  • What do you hope Civ3 will be reviewed on?

    What I truly hope the reviewers will focus on are:
    1. AI: I want to really, really know what's ticking with the AI at different difficulty ratings.
    2. Diplomacy: Part of AI, but if this isn't handled well in particular, then a major part of the 'upgrade' over Civ2 will be in trouble. One good note already Sid made in the Finnish interview: The AI won't start wars unless it has a good reason ... like you refuse to trade a valuable resource. If that holds up across the board, I think I'll be very happy.
    3. Pacing: Well all know that in virtually every strategy game ever made that once you successfully reach mid-game, you're pretty much left with just mopping things up. And many times, the early game is just rather dull and too darn slow ... leaving a relatively short 'sweet spot' where the pacing is good and the challenge is definitely there. I hope Civ3 expands that sweet spot.
    4. Fluid play: Kind of a pacing issue, but I'm talking about the CPU and the game mechanics on this one. I'm already hearing that the game seems to drag on some comps, perhaps because of the animations and so forth. Scrolling across the map needs to be flawless and fast. And little to no time should be lost with clunky 'goto' commands and so forth that make you waste time and distract you from thinking about strategy.
    5. Multiplayer: (oops!)
    6. Customizing: How much and in what ways can we customize Civ3? We all know that SP won't keep all of us happy forever. And with MP up in the air, we'll need lots of good tools for those Mod-Gods among us to save the day.
    7. Implementation of features: Culture, borders, trade ... etc.
    8. Graphics and sound: ONLY as far as these things add or detract from GAMEPLAY in an important way.
    Last edited by yin26; October 26, 2001, 20:06.
    I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

    "Yin": Your friendly, neighborhood negative cosmic force.

  • #2
    In order of priority:

    1
    3
    7
    2
    4
    6

    Did I leave something out?? Oh well, guess it doesn't matter.
    "Stuie has the right idea" - Japher
    "I trust Stuie and all involved." - SlowwHand
    "Stuie is right...." - Guynemer

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    • #3
      I don't give a damn about what shill reviewers have to say. I'll listen to people in this forum. Hope people in this forum focus on AI and diplomacy formost (as there is no multiplayer). At least that's what I'll have to talk about after I get the game. And customization is a big second.
      - "A picture may be worth a thousand words, but it still ain't a part number." - Ron Reynolds
      - I went to Zanarkand, and all I got was this lousy aeon!
      - "... over 10 members raised complaints about you... and jerk was one of the nicer things they called you" - Ming

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      • #4
        I dont care what they review it on, i just want a review out today.
        "Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini

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        • #5
          I'll ignore reviews entirely, whoever it is doing the reviewing. I don't care what other people say, I'll judge for myself.

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          • #6
            Take into account what other people say, then I'll get it if it sounds good. If it sucks when I get it, I'll say it sucks.

            Easy

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            • #7
              Gameplay, gameplay and... gameplay.

              Of course, this means many factors. But only evaluated in relation with its effects on gameplay. Too many reviews are kindda graphico-maniacs, which isn't always representative of the effect that graphics have on the game.

              I still think that the first Zelda was a better game than many modern high-graphic games.
              Go GalCiv, go! Go Society, go!

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              • #8
                Yin, did you just cut and paste from the List?

                Anyway, I definetely think that the AI is the most important thing. Without a good AI the game will definetely lose value with (temporary) absence of MP.
                Click here if you're having trouble sleeping.
                "We confess our little faults to persuade people that we have no large ones." - François de La Rochefoucauld

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                • #9
                  1) in depth commentary on the AI

                  2) details on how the resource system plays out

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                  • #10
                    Ah reviews... I'm not really holding my breath. I think it's too much to expect from a reviewer to judge something like 'AI' in just a few days of playing, or even weeks.

                    At this point, I'm relaxing and looking forward to playing myself. I'll be my own reviewer.

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                    • #11
                      Yin, did you just cut and paste from the List?
                      No...there are some differences, of course.
                      I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

                      "Yin": Your friendly, neighborhood negative cosmic force.

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