Great thoughts, guys, something I have to think about some more and of course, to see how it'll work in a week or two.
There is another side to the equation and that is what we expect out of playing a civ game. In all strategy games, there seems to be two extreme camps (and plenty in between). There are those that wants the game to be so hard that it becomes a challenge to lose and those that wants to win ALL of the time, even at a harder level. There have been games in which all I wanted to do was to win as quickly as possible at emperor/deity. I used every trick in the book to do so without cheating. There was nothing wrong with that because at that time, I was looking for a fun diversion for a weekend (just building barracks and sending out hordes of Knights).
So my point is that is perhaps should be an option (or I'm sure someone will figure out an edit) because I want the game to be so flexible that you can choose how you want to play without having it force you into a set way of playing.
There is another side to the equation and that is what we expect out of playing a civ game. In all strategy games, there seems to be two extreme camps (and plenty in between). There are those that wants the game to be so hard that it becomes a challenge to lose and those that wants to win ALL of the time, even at a harder level. There have been games in which all I wanted to do was to win as quickly as possible at emperor/deity. I used every trick in the book to do so without cheating. There was nothing wrong with that because at that time, I was looking for a fun diversion for a weekend (just building barracks and sending out hordes of Knights).
So my point is that is perhaps should be an option (or I'm sure someone will figure out an edit) because I want the game to be so flexible that you can choose how you want to play without having it force you into a set way of playing.
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