Originally posted by The Rook
Movment rates in the early game are fine, but IMHO the later rates should be higher. If a warrior moves at 1, a tank should move at 10, but the way combat is related to movement, this is off balancing. If only combat and movement were separate.
Movment rates in the early game are fine, but IMHO the later rates should be higher. If a warrior moves at 1, a tank should move at 10, but the way combat is related to movement, this is off balancing. If only combat and movement were separate.
A modern ground army (tanks, mechinized infantry) dont move any faster in a battle situation than an ancient army of mongolian horseman. In a non battle situation, railroads and airlifts cover modern transportation teqniques in civ just fine.
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