I read somwhere that a new civilization can break off from an older civilization (Like the Americans did in 1776.) Is this true? I vaguely remember this happening in Civ I, but not Civ II.
Also, I'm hoping with the new changes that have been implimented, the game can be played in a more realistic fashion. In the early ages, borders changed hands rapidly. Everybody was conquering everybody else. Nowadays, borders are more or less rigid. I'd love to see territorial hotspots though, like the Falklands, Tawain, and those islands that Japan and Russia constantly bicker over. I don't think the AI is that advanced though.
Another thing, in all my time playing Civilization, I never had a "World War." Wars seem to start and end on a whim. Sometimes I will get all geared up to take on the bad guys, and they would sue for peace as soon as my tanks start rolling in. Hitler fought to the end!
Just my thoughts.
Also, I'm hoping with the new changes that have been implimented, the game can be played in a more realistic fashion. In the early ages, borders changed hands rapidly. Everybody was conquering everybody else. Nowadays, borders are more or less rigid. I'd love to see territorial hotspots though, like the Falklands, Tawain, and those islands that Japan and Russia constantly bicker over. I don't think the AI is that advanced though.
Another thing, in all my time playing Civilization, I never had a "World War." Wars seem to start and end on a whim. Sometimes I will get all geared up to take on the bad guys, and they would sue for peace as soon as my tanks start rolling in. Hitler fought to the end!
Just my thoughts.
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