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another bug in civ 2 MP that needs fixing for civ 3 MP

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  • another bug in civ 2 MP that needs fixing for civ 3 MP

    ok , i know that civ 3 isnt coming with MP yet, but that suits this problem as the Firaxis team will now have time to fix this problem..

    What the problem is is that when you are using your airports and airlift from one city to another, if there is an ememy civ within flying distance of your destination city (possibly origin city too) then there seems to be 50/50 chance of you having your airlift shot down. This is probalby ok to be an auto thing for SP , but in MP you should give the enemy player the option of not intercepting the transport. nothing should be assumed.
    GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

  • #2
    Yeah something like that is important, but certainly not as important as the capitol switching bug and the apollo bug that is found in late mp games.
    I see the world through bloodshot eyes
    Streets filled with blood from distant lies.

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    • #3
      is that the bug where when your capital is detroyed it gets to move and you save the SS ???
      GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

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      • #4
        Thats the bug that screws up the capitol move yes.
        I see the world through bloodshot eyes
        Streets filled with blood from distant lies.

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        • #5
          is it in the manual that you can move the capital and save the SS , i dont rember reading that...
          GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

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