Originally posted by korn469
KrazyHorse
ok basically this is a statistics problem correct?
the larger the number of rounds the smaller the cofidence interval and all of that jazz right? so if the hitpoints are high enough (like if the units had 30k, 40k, and 50k hitpoints) then when a spearman attacks a tank it would 99.9% of the time inflict 32% damage for example (the 32% damage number was a made up number)
however, after playing a thousand games the number of times a spearman loses to a tank should be about the same no matter if they had .3, .4, .5 hitpoints or 30k, 40k, 50k hitpoints right?
KrazyHorse
ok basically this is a statistics problem correct?
the larger the number of rounds the smaller the cofidence interval and all of that jazz right? so if the hitpoints are high enough (like if the units had 30k, 40k, and 50k hitpoints) then when a spearman attacks a tank it would 99.9% of the time inflict 32% damage for example (the 32% damage number was a made up number)
however, after playing a thousand games the number of times a spearman loses to a tank should be about the same no matter if they had .3, .4, .5 hitpoints or 30k, 40k, 50k hitpoints right?
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