Ok. In civs 1 and 2 important commodities like wood, stone, metals, oil and uh.. whale blubber were abstracted as resource shields. Prime sources were forests, mined hills and bonus squares.
Now we have strategic resources: Horses, iron, saltpeter, coal, oil, rubber, aluminium and uranium. These are strategic because of their relative rarity compared to wood and stone.
Now the shields only represent wood, stone and some less used metals. These are pretty common as well. This is acceptable for buildings ( although how much stone and wood does a barracks need? ) but it makes little sense for units.
Consider two cities, X and Y, that are ordered to construct knights. Both recieve iron and horses from the trade network. City X has two hills mined, city Y has little in the way of hills and forests. X can produce many more knights than Y ever could. Even if Y is much bigger than X, and is receiving the most crucial resources, it will still fall behind in production. This is clearly a nonsensical situation.
My alternative would be a system which took into account the population as the main factor behind production. Other factors could include happiness, education, factories, and government type.
Now we have strategic resources: Horses, iron, saltpeter, coal, oil, rubber, aluminium and uranium. These are strategic because of their relative rarity compared to wood and stone.
Now the shields only represent wood, stone and some less used metals. These are pretty common as well. This is acceptable for buildings ( although how much stone and wood does a barracks need? ) but it makes little sense for units.
Consider two cities, X and Y, that are ordered to construct knights. Both recieve iron and horses from the trade network. City X has two hills mined, city Y has little in the way of hills and forests. X can produce many more knights than Y ever could. Even if Y is much bigger than X, and is receiving the most crucial resources, it will still fall behind in production. This is clearly a nonsensical situation.
My alternative would be a system which took into account the population as the main factor behind production. Other factors could include happiness, education, factories, and government type.
Comment