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UN Victory: Hmmm...

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  • #16
    I stand corrected.

    1, In my confused mind I figured wrong when it came to 8 civs being able to qualify.

    2, I'm sure I read somewhere that the Soviet Union was something like 25% of the total landmass. I guess I underestimated the loss of land to the break off states.

    3, I figured China was over 1 billon compared to a tot.pop of 5 billion (and that would still be only 20%). I clear forgot about the fact that the world passed 6 billion not long ago...

    *sigh*

    BTW, this could be why no one has won this round of Civ3

    It still looks to easy to win with the parameters give tho. I agree that the voting system needs to be more complicated than one vote per council member.

    And if it is messed up; thank you Firaxis for giving me the option of turning it off.


    -Alech
    "Build Ports when possible. A port gives you extra resources, as well as an extra tile for a unit to stand on." - Infogrames

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    • #17
      Re: UN Victory: Hmmm...

      Originally posted by Comrade Tribune
      "Any civ that receives a majority of votes from the UN council wins the game. The catch here is that in order to even be on the UN council (and thus eligible to be elected UN leader), you must control 25 percent of either the world's territory or its population. The civilization that builds the United Nations wonder automatically gains a permanent council position."

      What if terr/pop are relatively equally distributed among 5-7 civs?

      In this case he who builds the UN will be the only member, and win the game.
      If you get far enough to build the UN without ANY other civs controlling 25% or more of landmass or population, then you need to play on a higher difficulty level.

      PS- I imagine landmass is calculated with the exclusion of ocean mass.

      PSS- SMAC Counsul votes were calculated with population and landmass, but I could be wrong...
      "You don't have to be modest if you know you're right."- L. Rigdon

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      • #18
        Originally posted by Faboba
        Remember the other civs only get one vote so they'll probably be to bloody minded to elect you - the smug self satisfied guy who built the damn thing,

        Could I just say though, before we go any further, I am one again eternally thankful to Firaxis for the inclusion of something as simple as a button to turn this off, which many would have not bothered to give us.

        Firaxis, I love you, I'm turning diplo victory off! ( I hope the UN will still elect a leader with it off, the leader just won't win the game, I'd just want that cheap ego trip to be elected world leader, Though I'll be the first to admit I'm not very Koffi Anan )
        Hey hey hey Faboba! You don't know entirely how it works yet! Give them a chance first why don't you!
        Click here if you're having trouble sleeping.
        "We confess our little faults to persuade people that we have no large ones." - François de La Rochefoucauld

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        • #19
          SMAC votes were calculated with pop only. Each point was worth two votes.
          "I agree with everything i've heard you recently say-I hereby applaud Christantine The Great's rapid succession of good calls."-isaac brock
          "This has to be one of the most impressive accomplishments in the history of Apolyton, well done Chris"-monkspider (Refering to my Megamix summary)
          "You are redoing history by replaying the civs that made history."-Me

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          • #20
            Doesn't the UN wonder come late in the game? I would think by that point, if you are the only eligible candidate for world leader, you have pretty much won already.

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            • #21
              Originally posted by Anunikoba
              Doesn't the UN wonder come late in the game? I would think by that point, if you are the only eligible candidate for world leader, you have pretty much won already.
              yeah, this is like the wonder victory in AoK, where you build a wonder, and hold it for a number of years to win.

              I would like it to include more Civs rather than just base the membership on landmass and pop. For example, the top science civ, the top military civ, the top econ civ, the civ with most culture point, the civ with most cities, should also be include in the UN council.
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              • #22
                And don't forget what happens when multiplayer comes out (and I emphasize "when"):

                The UN will be pointless because what human player isn't going to vote for himself?
                Eine Spritze gegen Schmerzen, bitte.

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                • #23
                  Re: Re: UN Victory: Hmmm...

                  Originally posted by cassembler
                  f you get far enough to build the UN without ANY other civs controlling 25% or more of landmass or population, then you need to play on a higher difficulty level.
                  You didn´t quite get my idea. My concept is a cheesy tactics for the human player: You have an otherwise insignificant civ, but concentrate all your resources on building the UN before anybody crosses the 25% treshhold.
                  Now, if I ask myself: Who profits from a War against Iraq?, the answer is: Israel. -Prof. Rudolf Burger, Austrian Academy of Arts

                  Free Slobo, lock up George, learn from Kim-Jong-Il.

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                  • #24
                    BUT WHAT ABOUT DOMNIATION VICTORY?

                    You get domination victory when you control, what is it, 25% of the Earths landmass...so, what sec - on do you ever achieve military victory (wiping out all opponents)? Because if you get on the road to killing everyone, you're going to have over 25% of the landmass, which means you get the domniation victory - won't this make it impossible to get to the "military" victory?
                    If the voices in my head paid rent, I'd be a very rich man

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                    • #25
                      Re: BUT WHAT ABOUT DOMNIATION VICTORY?

                      Originally posted by Zanzin
                      You get domination victory when you control, what is it, 25% of the Earths landmass...so, what sec - on do you ever achieve military victory (wiping out all opponents)? Because if you get on the road to killing everyone, you're going to have over 25% of the landmass, which means you get the domniation victory - won't this make it impossible to get to the "military" victory?
                      Yah, I mentioned this early (I think it's 3/4 or 2/3) and I'm guessing the game will rely on the fact that some land will be uninhabited. That way, you can conquer the world without getting all landmass. I dunno, that's all I can think of right now...
                      Click here if you're having trouble sleeping.
                      "We confess our little faults to persuade people that we have no large ones." - François de La Rochefoucauld

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                      • #26
                        Well when it comes to a Conquest victory you might not have to accept a domination victory.

                        This might also apply to the other types of victory. I liked the fact that in MoO2 you could refuse to be elected ruler, and that some of the aliens would go against the council if you had used weapons of mass destruction on them.

                        -Alech
                        "Build Ports when possible. A port gives you extra resources, as well as an extra tile for a unit to stand on." - Infogrames

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                        • #27
                          Go here to see a possible explanation to the UN victory.

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                          • #28
                            Hmm......

                            Just seeing one of those screenshots. It seems when you capture a city, you get an option to destroy it. I guess if you simply destroyed every city you captured, you wouldn't "control" it, therefor avoiding the domination victory
                            If the voices in my head paid rent, I'd be a very rich man

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                            • #29
                              Originally posted by Lorizael
                              Yah, I too am a little worried about the Diplomatic victory in Civ III. Guess we will have to wait for the game to come out. But there is always a way to stop a diplomatic victory

                              "The UN will be meeting later this year to elect a leader of the world"

                              "In other news, New York, the city where the United Nations is based, was nuked three times, taken over by paratroopers, and razed to the ground by a small country that did not get on the United Nations council"
                              Soon after...
                              "BREAKING NEWS: a small country misteriously vanished from this dimension."
                              :::::::::::::
                              Craftsman
                              :::::::::::::

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                              • #30
                                Originally posted by Craftsman


                                Soon after...
                                "BREAKING NEWS: a small country misteriously vanished from this dimension."
                                But at least I have the satisfaction that I desroyed the United Nations. I wonder if this could actually be done? And then... could it be rebuilt?
                                Click here if you're having trouble sleeping.
                                "We confess our little faults to persuade people that we have no large ones." - François de La Rochefoucauld

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