I'm with Templar (who largely matches WesW's MedMod governments) except for the inclusion of "future" versions. I don't think we'll be ready for anything truly different by 2040 or whenever the game ends. If anything we are currently in danger of backsliding to more authoritarian governments.
Each age needs a balance of 3 or more differing styles of government that offset each other well but are all modestly superior to forms found in earlier ages. Partly to reward the scientific achievement of getting there and partly to reflect improving methods of communication and slowly rising levels of wealth and education of even the poorest members of societies whose government form has remained static for centuries.
Each age needs a balance of 3 or more differing styles of government that offset each other well but are all modestly superior to forms found in earlier ages. Partly to reward the scientific achievement of getting there and partly to reflect improving methods of communication and slowly rising levels of wealth and education of even the poorest members of societies whose government form has remained static for centuries.
Personally, I would like a government where the senate didn't interfere in my decisions and where I could have more cities under my control than has been allowed in previous games. Guess I'm a control freak!
If Civ III lets you win by conquering a percentage of the the total number of cities or civilizations, that would be an acceptable alternative. What I hated was having dozens of middling cities to annihilate (had to look that one up in the dictionary
) because capturing them would give me unhappiness points. I had enough of those anyway!
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