This issue came up as a secondary discussion on another thread, but I wanted to start its own thread to put more focus on it.
Does having access to one particular resource give you the ability to produce as many units (that require that resource) as you want?
For example, I control an iron mine. Does that mean I can build all the ironclads I need?
If this is true, it would seem to negate the whole point (as I undertsand the point, anyway) of having resources in the first place. I was hoping for something more realistic, like one source allowing you to build a certain number (of that unit type) each turn, maybe not just one but say ten or so.
Does anyone have any confirmation on this? Any screenshots or other info that tell it like it is?
Does having access to one particular resource give you the ability to produce as many units (that require that resource) as you want?
For example, I control an iron mine. Does that mean I can build all the ironclads I need?
If this is true, it would seem to negate the whole point (as I undertsand the point, anyway) of having resources in the first place. I was hoping for something more realistic, like one source allowing you to build a certain number (of that unit type) each turn, maybe not just one but say ten or so.
Does anyone have any confirmation on this? Any screenshots or other info that tell it like it is?
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