But you would still have to click on each individual unit and tell it to go to the same place as the previous one, for goodness sake!
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However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.
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I wonder if Civ3 armies will work at all like CtP2 armies. For example, if I were the Russians in the industrial era, is it a good idea to make an army of 4 have 2 Cossacks and 2 Cannons. In CtP2 this provided you with ranged attack in the battle to support your melee attack. Or would it be a better idea to just have 4 Cossacks since Cannons have no standard attack value (just bombardment)?
Does anybody know?Ex Fide Vive
Try my new mod and tell me what you think. I will be revising it per suggestions. Nine Governments Mod
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Originally posted by Dimorier Maximus
I wonder if Civ3 armies will work at all like CtP2 armies. For example, if I were the Russians in the industrial era, is it a good idea to make an army of 4 have 2 Cossacks and 2 Cannons. In CtP2 this provided you with ranged attack in the battle to support your melee attack. Or would it be a better idea to just have 4 Cossacks since Cannons have no standard attack value (just bombardment)?
Does anybody know?Ex Fide Vive
Try my new mod and tell me what you think. I will be revising it per suggestions. Nine Governments Mod
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