I never used to do this, so my ramblings are all hypothetical.
Civ2 players could enter cheat mode to give themselves techs, units, gold, etc., for cheating in the truest sense, and I'm certain that many used cheat mode in this manner.
Players could also use cheat mode to give the AI players units, gold, techs, etc., so as to make the AI tougher opponents, and make the Civ2 game a more challenging experience during the course of the game. I am positive many, though not nearly as many as the former group, did this too.
But how many players used cheat mode to augment the AI in a logical, "what if" fashion, during the course of, say, a scenario. For instance, playing as the Germans in a WW2 scenario, the player manages to invade and conquer London. The player might think over the global situation a bit, and come to the conclusion that English farmers, etc., would band together to form militias to help fortify the ground between London and the remaining cities. The player then opens cheat mode, makes some partisan/militia units and fortifies them in a couple of locations in English territory, simulating patriotic defense among English civilians. The player then continues to play as the Germans, his game enriched by the addition of (in his eyes) a touch of realism.
I know this is a weird example, but a thread I just read concerning scenarios and campaigns made me think of this. You could make your own campaign by using cheat mode during the course of a single game to adjust the rest of the world and players based on the outcomes of your game. If you take objective city X, there should be fewer defenders in this mountain pass, so use cheat mode to make the changes. Didn't take city X or city Y? Beef up those mountain pass defenders. Goofy little things like that.
Well, since Civ3 is shipping without cheat mode, you couldn't adjust the map/AI in the course of a game. Yoy would have to make a scenario for any minor change you wished to make.
Again, since I don't use the cheat mode (I prefer losing with dignity, thank you very much), this doesn't affect me in the slightest. It was just an errant thought.
Civ2 players could enter cheat mode to give themselves techs, units, gold, etc., for cheating in the truest sense, and I'm certain that many used cheat mode in this manner.
Players could also use cheat mode to give the AI players units, gold, techs, etc., so as to make the AI tougher opponents, and make the Civ2 game a more challenging experience during the course of the game. I am positive many, though not nearly as many as the former group, did this too.
But how many players used cheat mode to augment the AI in a logical, "what if" fashion, during the course of, say, a scenario. For instance, playing as the Germans in a WW2 scenario, the player manages to invade and conquer London. The player might think over the global situation a bit, and come to the conclusion that English farmers, etc., would band together to form militias to help fortify the ground between London and the remaining cities. The player then opens cheat mode, makes some partisan/militia units and fortifies them in a couple of locations in English territory, simulating patriotic defense among English civilians. The player then continues to play as the Germans, his game enriched by the addition of (in his eyes) a touch of realism.
I know this is a weird example, but a thread I just read concerning scenarios and campaigns made me think of this. You could make your own campaign by using cheat mode during the course of a single game to adjust the rest of the world and players based on the outcomes of your game. If you take objective city X, there should be fewer defenders in this mountain pass, so use cheat mode to make the changes. Didn't take city X or city Y? Beef up those mountain pass defenders. Goofy little things like that.
Well, since Civ3 is shipping without cheat mode, you couldn't adjust the map/AI in the course of a game. Yoy would have to make a scenario for any minor change you wished to make.
Again, since I don't use the cheat mode (I prefer losing with dignity, thank you very much), this doesn't affect me in the slightest. It was just an errant thought.
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