i agree with father beast, in my opinion all "official" comparison games need to be played with the default ruleset just so it can be benchmarked to any other game played with the default rules
also i think it is perfectly fine to Mod a game for pleasure, but why should i have to figure out how to fix an inherently flawed game? i don't have time to play all of the games i own which aren't flawed, so why waste my time trying to fix a game that is broken? for me it's time to move on to something else
if civ3 is balanced and you are just a freakazoid who thinks that the US CSU should be a swordman then i agree with with Steve
but if one single jet fighter could destroy 200 modern armor units in a single turn then i don't want to have to fix that
Modding is great, but a great game doesn't require the users to balance it
also i think it is perfectly fine to Mod a game for pleasure, but why should i have to figure out how to fix an inherently flawed game? i don't have time to play all of the games i own which aren't flawed, so why waste my time trying to fix a game that is broken? for me it's time to move on to something else
if civ3 is balanced and you are just a freakazoid who thinks that the US CSU should be a swordman then i agree with with Steve
but if one single jet fighter could destroy 200 modern armor units in a single turn then i don't want to have to fix that
Modding is great, but a great game doesn't require the users to balance it
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