How about in setting up a MP game (if it ever comes out) that there could be a "realistic communication" flag. This would only allow players to send private messages to each other through realistic routes. So there could be a scout that gets dispatched (in ancient times) who carries a message. Then it would take x number of turns to reach the other player. Also, the message could be intercepted by another players spies. It would add a realistic and interesting twist to the importance of intellegence and communication. I also think a player should be able to impersonate another player and possibly send a false message.
Feel free to add ideas or to comment on this idea. Maybe Firaxis is reading!! And since MP is still in development, our ideas might actually make it to the game if they are good enough.
Feel free to add ideas or to comment on this idea. Maybe Firaxis is reading!! And since MP is still in development, our ideas might actually make it to the game if they are good enough.
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