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  • #16
    Originally posted by Akron
    Thinking about this, there also must be some more modern units that don't require resources, or a civ that is getting killed and only has 4 cities left will have no chance. Some units, such as partisans and fanatics, should require no resources to build. It wouldn't be right in the modern age for someone not to be able to produce any modern defensive unit, just because they don't have the resource required to make mech. infantry or riflemen.
    If resources weren't required to build things, they wouldn't be very strategic now would they? If I maul a Civ and deplete their resources, they ought not be building a whole lot. I think people are understimatingThe resources aspect of Civ 3, it will add wonderful strategic complexity.

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    • #17
      Originally posted by HalfLotus


      If resources weren't required to build things, they wouldn't be very strategic now would they? If I maul a Civ and deplete their resources, they ought not be building a whole lot. I think people are understimatingThe resources aspect of Civ 3, it will add wonderful strategic complexity.
      Well, most units, especially the better ones of each age, should require resources. However, a small civ that is getting crushed in a war should have some chance of survival, right? At the very least they should be able to build partisans whenever they want. Otherwise, if they have a key city on their border producing say oil (and that is their only source of oil), then if you capture that one city , you'll have no problem sweeping through the rest of their empire. Sure, it makes that city strategically important, but I'm concerned that it would make it too important.

      Of course all this depends on the distribution and scarcity of strategic resources.

      Also, I feel that in civ games, large empires have always been far too powerful. That needs to change. But the resource system seems to really benefit a large empire, which may promote ICS (I certainly hope not).

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      • #18
        Originally posted by Akron


        Well, most units, especially the better ones of each age, should require resources. However, a small civ that is getting crushed in a war should have some chance of survival, right? At the very least they should be able to build partisans whenever they want. Otherwise, if they have a key city on their border producing say oil (and that is their only source of oil), then if you capture that one city , you'll have no problem sweeping through the rest of their empire. Sure, it makes that city strategically important, but I'm concerned that it would make it too important.

        Of course all this depends on the distribution and scarcity of strategic resources.

        Also, I feel that in civ games, large empires have always been far too powerful. That needs to change. But the resource system seems to really benefit a large empire, which may promote ICS (I certainly hope not).
        I agree that the tactic of "more is always better" seems to win out in Civ3 too.
        I think resource strategies will go a long way toward making every game different.
        It would make sense that partisans would be built without resources, so maybe that will be an option. But any "small civ that is being crushed in a war" ought to do their best to stay out of such wars.

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        • #19
          Originally posted by red_jon

          I live in the South of England and can't think of one riding stable here.
          Ever heard of Newmarket, Brighton, Plumpton or Ascot? To name but a very few major race courses. No, then we must have different vices.

          David
          "War: A by-product of the arts of peace." Bierce

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          • #20
            I hope that "obsolete" resources become luxuries. If they just became useless, that city you founded at that horse deposit (now that sounds odd...) becomes useless with the discovery of tanks.

            It also seems like a good idea to have base units that are not dependent on any resources, like spearmen or whatever. Riflemen don't need that much steel, only a bit for the barrels of their guns (not comparable to a tank division). Of course, a weak civ that is not able to defend its resources shouldn't last long anyway.
            Lime roots and treachery!
            "Eventually you're left with a bunch of unmemorable posters like Cyclotron, pretending that they actually know anything about who they're debating pointless crap with." - Drake Tungsten

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            • #21
              Thinking about this, there also must be some more modern units that don't require resources, or a civ that is getting killed and only has 4 cities left will have no chance. Some units, such as partisans and fanatics, should require no resources to build. It wouldn't be right in the modern age for someone not to be able to produce any modern defensive unit, just because they don't have the resource required to make mech. infantry or riflemen.
              This seems like civ2 thinking: whoever produces more units will win. Perhaps civ3 will favour a 'standing army'?

              In civ2 I almost never built offensive units during peace, and only started production after a war had begun. A large standing army would just ****** my peacetime economic growth.

              In civ3 it's different.

              1. There are barbarian camps to attack.
              2. The army is supported by the whole civ with gold.
              3. Units can be grouped into armies and can retreat from battle. This increases their chance of surviving.
              4. Units can be upgraded (I think).
              5. Military units keep cultural conversion under control.
              6. And your production may be dependent on a few key resources and the roads and ports that supply them.

              BUT

              There is that nationalism thing.

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              • #22
                Originally posted by Sandman

                4. Units can be upgraded (I think).
                Yes they can, that has been confirmed. You have to bring them to a city and pay an amount of gold (shields?) to upgrade them. Leonardo's Workshop now halves the cost of upgrading.

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                • #23
                  Good points Sandman.

                  So if a standing army becomes that important even during peacetime, the ai may get a big boost. It always built tons of units and stationed them uselessly in the middle of its continent.

                  Looks like managing your economy will be crucial too, given that maintaining an army will now put a strain on it.

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                  • #24
                    Originally posted by Crouchback


                    Ever heard of Newmarket, Brighton, Plumpton or Ascot? To name but a very few major race courses. No, then we must have different vices.

                    David

                    I use Brighton for a very different purpose

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                    • #25
                      Originally posted by red_jon
                      I use Brighton for a very different purpose
                      As soon as I saw that mentioned, I knew this reply would come...
                      Epsom's almost London anyway. Miles from Eastbourne...

                      Horses could be used for weaponry all the way to railroad. I read somewhere about the Pembrokeshire militia had horses pulling howitzers in WW2
                      Concrete, Abstract, or Squoingy?
                      "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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                      • #26
                        Originally posted by Immortal Wombat

                        As soon as I saw that mentioned, I knew this reply would come...
                        Sad isn't it?

                        Horses could be used for weaponry all the way to railroad. I read somewhere about the Pembrokeshire militia had horses pulling howitzers in WW2.
                        Both sides used horses for half the year on the Eastern front during WWII. Tracked vehicles wouldn't go in the mud and snow.

                        David
                        "War: A by-product of the arts of peace." Bierce

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                        • #27
                          Originally posted by Crouchback
                          Sad isn't it?
                          Not quite as sad as a bloke who likes riding horses

                          IW =

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                          • #28
                            Originally posted by red_jon

                            I use Brighton for a very different purpose
                            When you get a bit older lad
                            Speaking of Erith:

                            "It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith

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                            • #29
                              Hey, I like putting money on midgets riding horses.

                              That didn't come out quite right did it?

                              David
                              "War: A by-product of the arts of peace." Bierce

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