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  • Editting terrain images

    is that possible in civ3 ?
    cos if it was possible, you could make map, where there is only water, and a few one-tile islands, and then if you make all the water tiles black, and all the land tiles black with a filled circle in the middle (like a planet), you would have space map
    And if you can have more than one resource per tile, there would be planets with multiple resources.
    And there would only be sea units offcourse, and they would all have to made.
    All the tech would have to be changed also, to make it more futuristic, you are in space after all
    Improvements would also have to be changed, don't think city walls will help against an invasion from space
    And now the city images what you see on the map, they would, again, have to be changed.
    The tile improvements would also change to something space-like
    The city screen, that can stay the same ( mainly because i don't think that can be editted )

    I could offcourse just go buy a space game

    on a somewhat related note : when will the mod section open ?
    Last edited by Lemmy; October 6, 2001, 13:48.
    <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
    Play Bumps! No, wait, play Slings!

  • #2
    I think that something like this was done with Civ II -- the master of orion scenerio.

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    • #3
      Its possible in every other Cvi Game, why not Civ3??
      Concrete, Abstract, or Squoingy?
      "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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      • #4
        it was ??
        oh, i never played civ2

        will the people who did that, do the same with civ3?
        <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
        Play Bumps! No, wait, play Slings!

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        • #5
          Originally posted by Lemmy
          will the people who did that, do the same with civ3?
          Almost certainly. I know I will.
          Concrete, Abstract, or Squoingy?
          "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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          • #6
            The terrain, or the basic terrain at least will probably be the easiest to change; the fully animated units might be near impossible...

            This sacrifice in the name of eye candy disappoints me.

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            • #7
              Originally posted by Grim Legacy
              The terrain, or the basic terrain at least will probably be the easiest to change; the fully animated units might be near impossible...

              This sacrifice in the name of eye candy disappoints me.
              I guess I've to take a quick course in 3dsmax, and buy that super expensive program. or I'll stay to the included graphics, maybe makes some non-animating.
              Creator of the Civ3MultiTool

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              • #8
                Originally posted by Grim Legacy
                The terrain, or the basic terrain at least will probably be the easiest to change; the fully animated units might be near impossible...

                This sacrifice in the name of eye candy disappoints me.
                I believe that you can edit the units too without having to make them 3d, which is very good for scenario makers.

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