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  • #31
    That is pretty good!!!
    "What is the Matrix?" -Neo
    "The Matrix is the world that has been pulled over your eyes to blind you from the truth." -Morpheus [The Matrix]

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    • #32
      Originally posted by java4me
      That is pretty good!!!
      thanks java4me

      mmmmmm!

      and they're tasty too!

      Russell: if you post more...i'll give you a glass of milk next time

      "Got Milk?" hehe

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      • #33
        Originally posted by Nemo

        thanks java4me

        mmmmmm!

        and they're tasty too!

        Russell: if you post more...i'll give you a glass of milk next time

        "Got Milk?" hehe
        That makes me want my LE Tin for cookies!!!
        "What is the Matrix?" -Neo
        "The Matrix is the world that has been pulled over your eyes to blind you from the truth." -Morpheus [The Matrix]

        Comment


        • #34
          A hint on wonders and the ocean...

          I don't know if you already know about this but here's something specific in the article about one wonder and the ocean.

          Jeff Morris, Associate Producer, Firaxis Games discusses: "We altered the effect of some of the wonders to ensure the spirit of the wonder took advantage of the new rules we added to the game. The Lighthouse is a good example of that, since we now have 3 types of ocean. Galleys can still travel the coasts safely and are at risks on seas but now Caravels can travel coasts and seas safely and are at risk on oceans. The Lighthouse now bumps up their safety net. So the Galleys are only in danger on Oceans, and Caravels can travel unhindered."
          Last edited by The Rusty Gamer; October 6, 2001, 21:51.
          Avoid COLONY RUSH on Galactic Civlizations II (both DL & DA) with my Slow Start Mod.
          Finding Civ 4: Colonization too easy? Try my Ten Colonies challenge.

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          • #35
            Settlers and Workers

            The humble settler, responsible for so much in the game has been demoted. His responsibility has been shared with another. According to Morris: "Settlers are solely used for creating cities, with their terrain improvement responsibilities handed off to the worker unit. These guys not only irrigate et al, they can also create colonies (for exploitation of goods outside your territory) as well as be traded in diplomacy. Increasingly I think of workers as mobile population points."
            Last edited by The Rusty Gamer; October 6, 2001, 21:51.
            Avoid COLONY RUSH on Galactic Civlizations II (both DL & DA) with my Slow Start Mod.
            Finding Civ 4: Colonization too easy? Try my Ten Colonies challenge.

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            • #36
              Armies and leaders

              Morris describes armies: "They function similarly to transports, except that units 'loaded' into them are capable of relieving each other. Created by leaders or the Military Academy small wonder, they are dominating entities on the battlefield. In order to eliminate a unit in an army you need to defeat ALL it's members units, and they can be very tough opponents."
              "We have leaders in the game, which function as focal points of 'will and leadership'. They are created from elite level units who get promoted in battle and can be used to create armies and complete city production projects (specifically useful for wonders). We quickly learned however that leaders can really dominate the game, so currently you're restricted in the number you can have."
              Last edited by The Rusty Gamer; October 6, 2001, 21:50.
              Avoid COLONY RUSH on Galactic Civlizations II (both DL & DA) with my Slow Start Mod.
              Finding Civ 4: Colonization too easy? Try my Ten Colonies challenge.

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              • #37
                AAAHHHHHH....THERE'S my new Civ III info fix...

                Thanx, Russell!
                "Proletarier aller Länder, vereinigt euch!" -- Karl Marx & Friedrich Engels
                "If you expect a kick in the balls and get a slap in the face, that's a victory." -- Irish proverb

                Proud member of the Pink Knights of the Roundtable!

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                • #38
                  Up in the air...

                  Land and sea battle remain unchanged but air combat has been drastically altered. Morris describes them: "Of all combat, this has seen the greatest change. These units no longer move around the map akin to a ground unit. Rather, they have operational ranges within which they can execute air missions. The primary focus of this is that air units no longer function like super fast ground units."
                  Avoid COLONY RUSH on Galactic Civlizations II (both DL & DA) with my Slow Start Mod.
                  Finding Civ 4: Colonization too easy? Try my Ten Colonies challenge.

                  Comment


                  • #39
                    These units no longer move around the map akin to a ground unit. Rather, they have operational ranges within which they can execute air missions. The primary focus of this is that air units no longer function like super fast ground units.
                    Faith . . . levels . . . rising . . .

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                    • #40
                      Does anyone know if this still allows airplanes to be used as reconnaissance?
                      "Proletarier aller Länder, vereinigt euch!" -- Karl Marx & Friedrich Engels
                      "If you expect a kick in the balls and get a slap in the face, that's a victory." -- Irish proverb

                      Proud member of the Pink Knights of the Roundtable!

                      Comment


                      • #41
                        I'll bet youthat's a type of air mission... I HOPE so!!!!

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                        • #42
                          I hope missiles are set up the same way, only WITHOUT the reconnaissance option!
                          "Proletarier aller Länder, vereinigt euch!" -- Karl Marx & Friedrich Engels
                          "If you expect a kick in the balls and get a slap in the face, that's a victory." -- Irish proverb

                          Proud member of the Pink Knights of the Roundtable!

                          Comment


                          • #43
                            OI!!!!

                            I posted a thread about this issue of PC PowerPlay with a complete run down of the article quite some time ago. You can find that thread here - http://apolyton.net/forums/showthrea...ight=PowerPlay

                            There are links to scanned screenshots as well!!! Bloody hell, this was made a news item twice!! Can't believe no one in this thread knew that!! Oh well, these things happen.
                            If the voices in my head paid rent, I'd be a very rich man

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                            • #44
                              This is all very very cool.

                              I like the idea of being able to send air units on sorties and the like and being able to fly over pesky ground units.

                              Armies sound rather dangerous!!!

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                              • #45
                                Hey Zanzin, can you scan the big picture of shaka zulu please?
                                http://monkspider.blogspot.com/

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