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  • Thumbs up for Civ 3 interface

    I give firaxis a big thumbs-up for the Civ 3 interface. Fortunately, it seems simple enough that it isn't a distraction from the gameplay. Often, I found the Alpha Centauri interface far too crowded and complicated. It's a positive sign that perhaps firaxis made civ 3 a bit more user-friendly.
    "The only dangerous amount of alcohol is none"-Homer Simpson

  • #2
    wait till you've played the game. because you can never know how the interface is going to work till then. Of course, we hope it's going to be good.
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    • #3
      Well they did say they stripped the game down. Better funtion than fluff.
      The eagle soars and flies in peace and casts its shadow wide Across the land, across the seas, across the far-flung skies. The foolish think the eagle weak, and easy to bring to heel. The eagle's wings are silken, but its claws are made of steel. So be warned, you would-be hunters, attack it and you die, For the eagle stands for freedom, and that will always fly.

      Darkness makes the sunlight so bright that our eyes blur with tears. Challenges remind us that we are capable of great things. Misery sharpens the edges of our joy. Life is hard. It is supposed to be.

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      • #4
        I specifically heard someone from Firaxis say a while ago that Civ III gets rid of a lot of the dialog boxes that popped up all the time in Civ II. to that! That was one of my biggest peeves about Civ II. I'd be playing my game and think *Ooh! My cruise missile is going to be done next turn! I can't wait!* and then see all sorts of dialog boxes telling me how the Romans abandoned SETI, how the Mongols researched Advanced Flight, then how the Indians started the Manhattan Project, then how Cleopatra wanted to see me, then how my population is 150 million, then.......
        "Proletarier aller Länder, vereinigt euch!" -- Karl Marx & Friedrich Engels
        "If you expect a kick in the balls and get a slap in the face, that's a victory." -- Irish proverb

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        • #5
          I STILL havent figured anything about the SMAC interface from demo and ive played it 5 times now
          And God said "let there be light." And there was dark. And God said "Damn, I hate it when that happens." - Admiral

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          • #6
            The Civ3 interface is very well designed, I agree with you!!!
            "What is the Matrix?" -Neo
            "The Matrix is the world that has been pulled over your eyes to blind you from the truth." -Morpheus [The Matrix]

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            • #7
              I am impressed with the interface too

              At least what I have seen of it in the preview screenshots and vids.

              SMAX had the option to turn off all of the pop-up boxes, which was great since I never used them.

              I am hoping that CivIII goes a step further and reorganizes the pop-up messages a more efficient way.

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              • #8
                Originally posted by JellyDonut
                I specifically heard someone from Firaxis say a while ago that Civ III gets rid of a lot of the dialog boxes that popped up all the time in Civ II.
                As long as they dont replace that with a CTP/CTP-2 style passive and manually clicking turn report-system. Heres what Patriqvium had to say about that, in this similar Impressed with Interface thread:
                "The CTP interface seemed to be summoned from Hell itself using some wicked rituals. First of all, the turn report system was idiotical (especially in the endgame) with 50 or so many messages popping up in the left end of the screen."

                The map must automatically re-center on flashing units and orderless cities, and these cities must automatically turn to city-mode (=equivalent to city-screen). The same goes if your units bump into conflicts, or your cities rioting - the map must automatically recenter. And the jump between each new orders needed, must also be done automatically. Or at least one must be able to tweak it that way with some interface-preferences.
                I would be very sad if one was confronted with an endless row of manually & formally executed mouse-clicks leading to a bleeding obvious row of units & cities without orders. OK for getting rid of Civ-2 style pop-up screens - but DONT throw out the active & automatic aspects of traditional Civ-style turn-reports, in that process.
                Last edited by Ralf; October 6, 2001, 06:21.

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                • #9
                  Originally posted by Anunikoba
                  SMAX had the option to turn off all of the pop-up boxes, which was great since I never used them.
                  Well, I always played with them pop-ups all turned on. It never bothered me.

                  OK, I realize now that Civ-3 is going to be different in above respect (especially then it comes to game-feedback that doesnt need player-interaction). And I like it - its OK by me. I just hope that Firaxis dont forget us who actually enjoy playing the game step-by-step and hands-on - with exact player control, and with automatically presented player-interactive decision-requirings.
                  Last edited by Ralf; October 6, 2001, 06:19.

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                  • #10
                    If we can trust all those screenshots (plus the Civ III
                    screensaver) and what Firaxis has revealed about
                    the game, I think we can expect a spanking spiffy game
                    that rocks like hell. Yeah, baby!

                    *trying to imitate the attitude advisor in Civ II*
                    "Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver

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                    • #11
                      Originally posted by Rasbelin
                      If we can trust all those screenshots (plus the Civ III
                      screensaver) and what Firaxis has revealed about
                      the game, I think we can expect a spanking spiffy game
                      that rocks like hell. Yeah, baby!

                      *trying to imitate the attitude advisor in Civ II*
                      Yea everything is looking good!!! So this should be a great game!!!
                      "What is the Matrix?" -Neo
                      "The Matrix is the world that has been pulled over your eyes to blind you from the truth." -Morpheus [The Matrix]

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                      • #12
                        to bad it wont be in windowed mode, i kinda liked being able to play civ 2 in 1600x1200 back in 98'
                        I spend most my money on Wine, Women and Song.. the rest i just waste.

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                        • #13
                          Originally posted by Jahi
                          to bad it wont be in windowed mode, i kinda liked being able to play civ 2 in 1600x1200 back in 98'
                          Yea, but FIRAXIS always make look good no matter if it is windowed or not!!!
                          "What is the Matrix?" -Neo
                          "The Matrix is the world that has been pulled over your eyes to blind you from the truth." -Morpheus [The Matrix]

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                          • #14
                            Originally posted by java4me

                            Yea, but FIRAXIS always make look good no matter if it is windowed or not!!!
                            Pro-Firaxis campaign under away?
                            "Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver

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                            • #15
                              Originally posted by Rasbelin


                              Pro-Firaxis campaign under away?
                              LOL

                              You got that right!!!
                              "What is the Matrix?" -Neo
                              "The Matrix is the world that has been pulled over your eyes to blind you from the truth." -Morpheus [The Matrix]

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