EU is Civ2 with real changes, but that doesn't assume it's a better game.
As one who is planning on spending 90% of the time playing scenarios, this is a critical issue for me. The scenarios that came with MGE (FW) were lame because no one had figured out how to make clever use of the events, rules and batch files. If the exact same type of files are available for us within Civ3 (plus the usual scenario options), then I am confident that folks like Kull, Cpt Nemo, Harlan, BeBro and Stefan can figure out to make great scenarios, taking advantage of the great features like resources, diplomacy, culture and more ways of winning.
As one who is planning on spending 90% of the time playing scenarios, this is a critical issue for me. The scenarios that came with MGE (FW) were lame because no one had figured out how to make clever use of the events, rules and batch files. If the exact same type of files are available for us within Civ3 (plus the usual scenario options), then I am confident that folks like Kull, Cpt Nemo, Harlan, BeBro and Stefan can figure out to make great scenarios, taking advantage of the great features like resources, diplomacy, culture and more ways of winning.

CtP is full-flegded Civilization, just as much as Civ2, ToT and SMAC are. It has the name, it has the same idea and philosophy behind it, it has all the key elements. The only thing it lacks, according to some people, is atmosphere and the one-more-turn feeling (it goes without saying that I, and many with me, disagree on this). It's absolutely proposterous to claim a game that doesn't have the name Sid Meier on it isn't Civ. If you must compare, it's like flying a Cessna compared to flying a Boeing (which one is the Cessna and which the Boeing doesn't matter): there are many differences, esp. in appearences, but it's still flying...
(not very often)...
do i sense some sort of sarcasm here?
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