We all know about the traditional land-based barbarians. But what about their ocean-based counterparts? Pirates. Does anyone know if such units have been added? Bribeable/convertible as privateers, perhaps? I suspect not, but it would be nice.
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Ocean-based pirates in the game?
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Hmm... Maybe the Barbarian villages that get placed next to bodies of water will generate pirate ships along with land raiders?
Though if thats the case, I hope the AI does a little checking on the size of the body of water before sending out the pirate ships.
As nice as it may be, being forced to use a stealth bomber or two late in the game to blow up pirates stuck in a one square lake would be just a little too much like clubbing baby seals.
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And what do you have against clubbing baby seals? If you listened to Greenpeace or PETA, you'd have to believe that we've made a national industry of it in my country...
On topic, I think that the system described by Bleyn should be the one implemented.12-17-10 Mohamed Bouazizi NEVER FORGET
Stadtluft Macht Frei
Killing it is the new killing it
Ultima Ratio Regum
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Oh... PETA? People Eat Tasty Animals? The Got beer/Cancer people... They are hard-a**es if they pick on Canada...
I think that privateers are units that player-civs can build. Of course, it makes sence that if they are named 'privateers' they should do some privateering. Also, since they are not a particularly advanced unit, they should be able to be built by Barbs....
Speculation, as you know... mere speculation."When you have to shoot, shoot, don't talk." -Tuco Benedicto Juan Ramirez
"I hate my hat, I hate my clubs, I hate my life" -Marcia
"I think it would be a good idea."
- Mahatma Ghandi, when asked what he thought of Western civilization
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I've heard it's supposed to be similar to the Colonization model. You build them and pirate enemy ships (and traderoutes?) without your nationality being revealed.
BTW, Greenpeas is a bunch of moneymaking selfconfessed fake-treehuggers who kill babyseals for their promo videos.To be one with the Universe is to be very lonely - John Doe - Datalinks
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I think you misunderstand. You own and control the privateers."I agree with everything i've heard you recently say-I hereby applaud Christantine The Great's rapid succession of good calls."-isaac brock
"This has to be one of the most impressive accomplishments in the history of Apolyton, well done Chris"-monkspider (Refering to my Megamix summary)
"You are redoing history by replaying the civs that made history."-Me
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Originally posted by Bleyn
Hmm... Maybe the Barbarian villages that get placed next to bodies of water will generate pirate ships along with land raiders?"Stuie has the right idea" - Japher
"I trust Stuie and all involved." - SlowwHand
"Stuie is right...." - Guynemer
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Pirates
f they could be introduced in a realistic way, it would be nice! When I say realistic, I mean that pirates with a battle cruiser are nowadays very rare.
Maybe that they could flourish in the vicinity of very corrupted civilisations. Espescially militaristic AND currupted, no?
Bu however they could introduce such an idea, it would certainly be great.
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i hope you can commandeer goods, although i bet you cant . putting units onf a trade line should intercept them! haahha!
can fighters shoot down resource transport planes (like airlifts in civ2?)"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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