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Units 101

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  • Units 101

    With the new special units official info from civ3.com, I think we could have an idea of how the first units in the game works. I will try to indicate what info is confirmed and what is guessed in order not to confuse anybody:

    BASIC UNIT: Warrior (1/1/1). Doesn´t need tech or resources.

    FIRST AGE UNITS: They have a 2 in one category (movement, defense or attack). Need tech, but (I guess) no resources. Are:
    -SPEED: Charriot (1/1/2). Guess doesn´t need horses (not sure)
    -DEFENSE: Spearman (1/2/1). Guess doesn´t need bronze (again not sure).
    -ATTACK: Archer (2/1/1).

    SECOND AGE UNITS: This units could have a 3 in one category, and a 2 and a 1 in the others. Need tech and 1 resource.

    -SPEED: Horseman (guessed 3/1/2). Need horses.
    -DEFENSE: Pikeman (guessed 2/3/1 or 1/3/1). Guess need Iron.
    -ATTACK: Swordman (3/2/1). Need Iron.

    THIRD AGE UNITS: Could have a 4 in one category, need 1 or 2 resources:

    -SPEED: Knight (4/3/2). Need Iron and Horses.
    -DEFENSE:Musketman (guessed 3/4/1). Guess need 1 resource.


    So, what do you think?

  • #2
    As basic units also the Worker (0/0/?), Settler (0/0/?) and Scout (0/?/?) should be mentioned.

    Further I think that all third age units will require 2 resources. Ofcourse with the exception of the Indian War Elephant.

    Comment


    • #3
      why don't you check out this thread



      i have a fairly complete list of units and their stats in it

      Comment


      • #4
        Musketmen is 2/4/1.

        Pikemen will probably be 1/3/1 or 1/4/1.

        Chariot does need horses, and probably Spearmen bronze.

        Combine First Age and Second Age into Ancient Age, rename third age Middle Ages, and put Pikemen in the Middle Ages.

        So...

        ANCIENT AGE

        Chariot - 1/1/2 (needs horses)
        Swordmen - 3/2/1 (needs iron)
        Archer - 2/1/1 (needs ???)
        Spearmen - 1/2/1 (needs bronze?)

        MIDDLE AGES

        Knight - 4/3/2 (needs horses and iron)
        Musketmen - 2/4/1 (needs that white power, forgot the name)
        Pikemen - 1/3/1 (needs bronze/iron?)
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        Comment


        • #5
          The white stuff that musketmen need is called saltpeter (potassium nitrate) IIRC.

          I don't think Archers need any special resources - has someone any newer information about them?

          Spearmen need probably bronze, and pikemen iron.
          Wiio's First Law: Communication usually fails, except by accident.

          Comment


          • #6
            It's confirmed by FIRAXIS that Chariots need Horses.

            About Spearmen:
            It would be strange that they need Bronze because,
            it would be only unit req. bronze, and I dont't think that
            Archers or Chariot reqire Bronze, because they wouldn't be able to
            build theier units if they didn't discovered Bronze Working.

            Comment


            • #7
              May cannons need bronze?
              That would be realistic, but the cannon unit apears so far after the spearmen, the other unit that could need bronze. I guessed units with few poins (2+1+1 per category) don´t require special resources, but as long as the need for horses of charriots is confirmed, all the system falls down.
              korn469, thanks for the links. Your list is really complete.

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