I don't think planning ahead strategically is bad. Everyone starts out with 1 (or 2) settlers, and builds from the ground up. If the game started out in say, the modern age, then you couldn't have a pre-determined strategy.
Earlier Civ games were vastly unrealistic in the snowball effect of conquering the world. Although this idea is not terribly unrealistic, it needs work. The culture and nationality ideas should make it more difficult to conquer the world. Which, I believe, is too easy. No single nation has conquered the world for that reason.
Earlier Civ games were vastly unrealistic in the snowball effect of conquering the world. Although this idea is not terribly unrealistic, it needs work. The culture and nationality ideas should make it more difficult to conquer the world. Which, I believe, is too easy. No single nation has conquered the world for that reason.
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