I to see this as a gameplay issue, not a realism issue. It will become extremely tidious on huge maps to move naval units. And the difference between land units moving on RR and naval units will make the naval units so much less usefull on larger maps.
I simple option where you select a naval unit movement modifier would solve this problem. For example: 1x, 1.5x, 2x etc.
Or you could just change the movement rates yourself of course.
Will there be a possibility to select different rulesets to use, or do you have to manually overwrite the rules everytime you want to play with different ones?
I simple option where you select a naval unit movement modifier would solve this problem. For example: 1x, 1.5x, 2x etc.
Or you could just change the movement rates yourself of course.
Will there be a possibility to select different rulesets to use, or do you have to manually overwrite the rules everytime you want to play with different ones?
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