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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
So... if Firaxis thought to put smart weapons in... then is it logical to assume that they may have thrown carpet bombing in? ... a la B-17 flying fortress?
...a bomber unit that can lower the population points of cities and randomly destroy city improvements?
Of the Holy Roman Empire, this was once said:
"It is neither holy or roman, nor is it an empire."
Originally posted by jdd2007
well carpet bombing would, IIRC not attack military units, just buildings and civilians...
(IIRC)
maybe we could have 757s that people could steal and ram into buildings...
whores...
Q33
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
That's the way it worked in Civ2, Mr. Manitoban (I hope that I'm right on the flag; it's been a while since 8th grade geography). Plus, every successful attack lowered the pop. points of the target city by 1.
Last edited by KrazyHorse; September 24, 2001, 07:19.
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