Sorry if this has been covered before. I'm trying to figure out all the details of the columns on the domestic advisor screen (I attached a snippet from the latest screenshots for reference). Here's what I think I know, and what I'm not sure about.
The first column is food, in the form of consumed.stored. Paris generates a total of 31, consumes 24, and stores 7 each turn.
The second column is shields, in the form of support.production. Paris produces 18 total shields per turn, uses 2 shields for unit support and puts 16 towards production each turn.
The third column is gold, in the form of maintenance.surplus. So Paris produces 69 total gold per turn, spends 5 for building maintenace, and has 64 for treasury, science, and luxuries.
I have no idea what the next column is. That's the one with the hammer as the column header. It's probably really obvious, but for some reason I don't get it.
The next column is luxuries. I believe the two numbers distinguish luxuries coming from city improvements vs. luxuries coming from special resources on the map. However I'm not sure what this distinction means - do the two different types of luxuries have different effects? Also, where do luxuries allocated from gold fit in? All the gold seems to be allocated to science and treasury, so gold allocated to luxuries doesn't show up on this screen.
The last two columns are obviously gold going to science and treasury.
Any insights into the stuff I'm not sure about, as well as corrections to the stuff I think I know, is much appreciated!
Also, one small suggestion - it would seem that total culture points generated per turn by each city would be a useful column on this screen.
The first column is food, in the form of consumed.stored. Paris generates a total of 31, consumes 24, and stores 7 each turn.
The second column is shields, in the form of support.production. Paris produces 18 total shields per turn, uses 2 shields for unit support and puts 16 towards production each turn.
The third column is gold, in the form of maintenance.surplus. So Paris produces 69 total gold per turn, spends 5 for building maintenace, and has 64 for treasury, science, and luxuries.
I have no idea what the next column is. That's the one with the hammer as the column header. It's probably really obvious, but for some reason I don't get it.
The next column is luxuries. I believe the two numbers distinguish luxuries coming from city improvements vs. luxuries coming from special resources on the map. However I'm not sure what this distinction means - do the two different types of luxuries have different effects? Also, where do luxuries allocated from gold fit in? All the gold seems to be allocated to science and treasury, so gold allocated to luxuries doesn't show up on this screen.
The last two columns are obviously gold going to science and treasury.
Any insights into the stuff I'm not sure about, as well as corrections to the stuff I think I know, is much appreciated!
Also, one small suggestion - it would seem that total culture points generated per turn by each city would be a useful column on this screen.
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